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Searched refs:value_dst (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessTexturesTests.cpp6267 glw::GLint value_dst = 0; in iterate() local
6272 gl.getTextureParameteriv(texture, name, &value_dst); in iterate()
6275 is_ok &= CompareAndLog(value_src, value_dst, name); in iterate()
6281 glw::GLint value_dst = 0; in iterate() local
6286 gl.getTextureParameteriv(texture, name, &value_dst); in iterate()
6289 is_ok &= CompareAndLog(value_src, value_dst, name); in iterate()
6295 glw::GLfloat value_dst[4] = {}; in iterate() local
6300 gl.getTextureParameterfv(texture, name, value_dst); in iterate()
6303 is_ok &= CompareAndLog(value_src, value_dst, name); in iterate()
6309 glw::GLint value_dst[4] = {}; in iterate() local
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Dgl4cDirectStateAccessTests.hpp5700 bool CompareAndLog(glw::GLint value_src, glw::GLint value_dst, glw::GLenum pname);
5701 bool CompareAndLog(glw::GLuint value_src, glw::GLuint value_dst, glw::GLenum pname);
5702 bool CompareAndLog(glw::GLfloat value_src, glw::GLfloat value_dst, glw::GLenum pname);
5703 bool CompareAndLog(glw::GLfloat value_src[4], glw::GLfloat value_dst[4], glw::GLenum pname);
5704 bool CompareAndLog(glw::GLint value_src[4], glw::GLint value_dst[4], glw::GLenum pname);
5705 bool CompareAndLog(glw::GLuint value_src[4], glw::GLuint value_dst[4], glw::GLenum pname);
5755 bool CompareAndLog(glw::GLint value_ref, glw::GLint value_dst, glw::GLenum pname);
5756 bool CompareAndLog(glw::GLuint value_ref, glw::GLuint value_dst, glw::GLenum pname);
5757 bool CompareAndLog(glw::GLfloat value_ref, glw::GLfloat value_dst, glw::GLenum pname);
5758 bool CompareAndLog(glw::GLfloat value_ref[4], glw::GLfloat value_dst[4], glw::GLenum pname);
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Dgl4cGPUShaderFP64Tests.cpp4172 glw::GLdouble* value_dst = (glw::GLdouble*)&uniform_buffer_data[value_offset]; in prepareUniforms() local
4174 *value_dst = value; in prepareUniforms()
5205 glw::GLdouble* value_dst = (glw::GLdouble*)&buffer_data[value_offset]; in prepareUniformBuffer() local
5208 *value_dst = value; in prepareUniformBuffer()