Searched refs:vao_id (Results 1 – 7 of 7) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl3cGLSLnoperspectiveTests.cpp | 388 glw::GLuint vao_id = 0; in iterate() local 418 gl.genVertexArrays(1, &vao_id); in iterate() 421 gl.bindVertexArray(vao_id); in iterate() 561 gl.deleteVertexArrays(1, &vao_id); in iterate() 562 vao_id = 0; in iterate() 596 if (0 != vao_id) in iterate() 598 gl.deleteVertexArrays(1, &vao_id); in iterate() 655 if (0 != vao_id) in iterate() 657 gl.deleteVertexArrays(1, &vao_id); in iterate()
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D | gl4cStencilTexturingTests.cpp | 720 GLuint vao_id = 0; in draw() local 729 gl.genVertexArrays(1, &vao_id); in draw() 732 gl.bindVertexArray(vao_id); in draw() 779 if (0 != vao_id) in draw() 781 gl.deleteVertexArrays(1, &vao_id); in draw() 796 if (0 != vao_id) in draw() 798 gl.deleteVertexArrays(1, &vao_id); in draw()
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D | gl3cTransformFeedbackTests.hpp | 942 void bindVAO(glw::GLuint vao_id);
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D | gl3cTransformFeedbackTests.cpp | 4344 void gl3cts::TransformFeedback::DrawXFB::bindVAO(glw::GLuint vao_id) in bindVAO() argument 4349 gl.bindVertexArray(vao_id); in bindVAO()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cArrayOfArraysTests.cpp | 3665 glw::GLuint vao_id = 0; in execute_dispatch_test() local 3694 gl.genVertexArrays(1, &vao_id); in execute_dispatch_test() 3697 gl.bindVertexArray(vao_id); in execute_dispatch_test() 3729 gl.deleteVertexArrays(1, &vao_id); in execute_dispatch_test() 3797 glw::GLuint vao_id = 0; in execute_draw_test() local 3823 gl.genVertexArrays(1, &vao_id); in execute_draw_test() 3826 gl.bindVertexArray(vao_id); in execute_draw_test() 3871 gl.deleteVertexArrays(1, &vao_id); in execute_draw_test() 4578 glw::GLuint vao_id = 0; in execute_dispatch_test() local 4607 gl.genVertexArrays(1, &vao_id); in execute_dispatch_test() [all …]
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D | es31cTextureStorageMultisampleFunctionalTests.cpp | 273 , vao_id(0) in MultisampleTextureFunctionalTestsBlittingMultisampledDepthAttachmentTest() 347 if (vao_id != 0) in deinit() 349 gl.deleteVertexArrays(1, &vao_id); in deinit() 351 vao_id = 0; in deinit() 396 gl.genVertexArrays(1, &vao_id); in iterate() 578 gl.bindVertexArray(vao_id); in iterate()
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D | es31cTextureStorageMultisampleFunctionalTests.hpp | 82 glw::GLuint vao_id; member in glcts::MultisampleTextureFunctionalTestsBlittingMultisampledDepthAttachmentTest
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