Searched refs:varyingNdx (Results 1 – 3 of 3) sorted by relevance
1531 …for (size_t varyingNdx = 0; varyingNdx < command.program.vertexShader->getInputs().size(); ++varyi… in isValidCommand() local1532 if (command.program.vertexShader->getInputs()[varyingNdx].type != GENERICVECTYPE_FLOAT && in isValidCommand()1533 command.program.vertexShader->getInputs()[varyingNdx].type != GENERICVECTYPE_INT32 && in isValidCommand()1534 command.program.vertexShader->getInputs()[varyingNdx].type != GENERICVECTYPE_UINT32) in isValidCommand()1536 …for (size_t varyingNdx = 0; varyingNdx < command.program.vertexShader->getOutputs().size(); ++vary… in isValidCommand() local1537 if (command.program.vertexShader->getOutputs()[varyingNdx].type != GENERICVECTYPE_FLOAT && in isValidCommand()1538 command.program.vertexShader->getOutputs()[varyingNdx].type != GENERICVECTYPE_INT32 && in isValidCommand()1539 command.program.vertexShader->getOutputs()[varyingNdx].type != GENERICVECTYPE_UINT32) in isValidCommand()1542 …for (size_t varyingNdx = 0; varyingNdx < command.program.fragmentShader->getInputs().size(); ++var… in isValidCommand() local1543 if (command.program.fragmentShader->getInputs()[varyingNdx].type != GENERICVECTYPE_FLOAT && in isValidCommand()[all …]
1431 …for (int varyingNdx = 0; varyingNdx < (int)program->getTransformFeedbackVaryings().size(); ++varyi… in getProgramInterfaceResourceList() local1433 const std::string& varyingName = program->getTransformFeedbackVaryings()[varyingNdx]; in getProgramInterfaceResourceList()
1454 …for (int varyingNdx = 0; varyingNdx < (int)program->getTransformFeedbackVaryings().size(); ++varyi… in validate() local1456 const std::string varyingName = program->getTransformFeedbackVaryings()[varyingNdx]; in validate()