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Searched refs:varying_names (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlink_varyings.cpp70 const glsl_type *ifc_member_t, char ***varying_names) in create_xfb_varying_names() argument
79 NULL, NULL, varying_names); in create_xfb_varying_names()
89 varying_names); in create_xfb_varying_names()
102 varying_names); in create_xfb_varying_names()
105 (*varying_names)[(*count)++] = ralloc_strdup(mem_ctx, *name); in create_xfb_varying_names()
113 char ***varying_names) in process_xfb_layout_qualifiers() argument
156 *varying_names = ralloc_array(mem_ctx, char *, *num_tfeedback_decls); in process_xfb_layout_qualifiers()
180 var->name, member_type, varying_names); in process_xfb_layout_qualifiers()
1261 char **varying_names, tfeedback_decl *decls) in parse_tfeedback_decls() argument
1264 decls[i].init(ctx, mem_ctx, varying_names[i]); in parse_tfeedback_decls()
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/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.cpp249 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) in build() argument
310 …gl.transformFeedbackVaryings(m_program_object_id, n_varying_names, varying_names, GL_INTERLEAVED_A… in build()
2838 static const GLchar* varying_names[] = { in iterate() local
2850 static const GLuint n_varyings = sizeof(varying_names) / sizeof(varying_names[0]); in iterate()
2937 …d(0 /* cs */, 0 /* fs */, 0 /* gs */, 0 /* tcs */, 0 /* test */, vertex_shader_code, varying_names, in iterate()
3917 …static const GLchar* varying_names[] = { "out_result_from_first_routine", "out_result_from_second_… in iterate() local
3919 static const GLuint n_varyings = sizeof(varying_names) / sizeof(varying_names[0]); in iterate()
3966 …d(0 /* cs */, 0 /* fs */, 0 /* gs */, 0 /* tcs */, 0 /* test */, vertex_shader_code, varying_names, in iterate()
4479 static const GLchar* varying_names[] = { "out_combined", "out_combined_inverted", in iterate() local
4484 static const GLuint n_varyings = sizeof(varying_names) / sizeof(varying_names[0]); in iterate()
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Dgl4cTextureViewTests.cpp5452 …const char* varying_names[] = { "gs_fs_vs_sampling_result", "gs_fs_tc_sampling_result", "gs_fs_te_… in initIterationSpecificProgramObject() local
5454 const unsigned int n_varying_names = sizeof(varying_names) / sizeof(varying_names[0]); in initIterationSpecificProgramObject()
5456 gl.transformFeedbackVaryings(m_po_id, n_varying_names, varying_names, GL_INTERLEAVED_ATTRIBS); in initIterationSpecificProgramObject()
6876 const char* varying_names[] = { "out_texture_data", "out_view_data" }; in initProgramObject() local
6877 const unsigned int n_varying_names = sizeof(varying_names) / sizeof(varying_names[0]); in initProgramObject()
6879 gl.transformFeedbackVaryings(m_po_id, n_varying_names, varying_names, GL_SEPARATE_ATTRIBS); in initProgramObject()
Dgl4cShadingLanguage420PackTests.hpp269 … const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable = false);
274 … const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable = false);
Dgl4cGPUShaderFP64Tests.hpp56 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names);
Dgl4cGPUShaderFP64Tests.cpp140 const glw::GLchar* vertex_shader_code, const glw::GLchar* const* varying_names, in build() argument
202 …gl.transformFeedbackVaryings(m_program_object_id, n_varying_names, varying_names, GL_INTERLEAVED_A… in build()
4893 …static const glw::GLchar* varying_names[] = { m_varying_name_gs_fs_gs_result, m_varying_name_gs_fs… in init() local
4895 static const glw::GLuint n_varying_names = sizeof(varying_names) / sizeof(varying_names[0]); in init()
4910 …gl.transformFeedbackVaryings(m_program_object_id, n_varying_names, varying_names, GL_INTERLEAVED_A… in init()
15130 …static const glw::GLchar* varying_names[3] = { getVaryingName(0), getVaryingName(1), getVaryingNam… in prepareProgram() local
15135 varying_names, n_varying_names); in prepareProgram()
Dgl4cShaderSubroutineTests.hpp93 … const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable = false);
Dgl4cShadingLanguage420PackTests.cpp18002 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) in build() argument
18012 vertex_shader, varying_names, n_varying_names, is_separable); in build()
18030 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) in build() argument
18091 …gl.transformFeedbackVaryings(m_program_object_id, n_varying_names, varying_names, GL_INTERLEAVED_A… in build()
Dgl4cEnhancedLayoutsTests.cpp2870 std::vector<const GLchar*> varying_names; in Capture() local
2871 varying_names.resize(n_varyings); in Capture()
2875 varying_names[i] = captured_varyings[i].c_str(); in Capture()
2888 gl.transformFeedbackVaryings(id, static_cast<GLsizei>(n_varyings), &varying_names[0], mode); in Capture()
/external/deqp/external/openglcts/modules/common/
DglcViewportArrayTests.hpp145 … const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable = false);
DglcViewportArrayTests.cpp318 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) in build() argument
379 …gl.transformFeedbackVaryings(m_program_object_id, n_varying_names, varying_names, GL_INTERLEAVED_A… in build()
/external/deqp/external/openglcts/modules/gles3/
Des3cCopyTexImageConversionsTests.cpp8951 …const GLchar* varying_names[] = { "compare_result", "src_texture_pixel_values", "dst_texture_pixe… in prepareSupportForNonRenderableTexture() local
8952 const GLsizei varying_names_count = DE_LENGTH_OF_ARRAY(varying_names); in prepareSupportForNonRenderableTexture()
9014 …gl.transformFeedbackVaryings(objects.program_object_id, varying_names_count, varying_names, GL_SEP… in prepareSupportForNonRenderableTexture()