Searched refs:varying_type (Results 1 – 4 of 4) sorted by relevance
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderTCTE.cpp | 1631 _xfb_varying_type varying_type = XFB_VARYING_TYPE_UNKNOWN; in iterate() local 1637 varying_type = XFB_VARYING_TYPE_FLOAT; in iterate() 1643 varying_type = XFB_VARYING_TYPE_INT; in iterate() 1651 varying_type = XFB_VARYING_TYPE_INT; in iterate() 1660 varying_type = XFB_VARYING_TYPE_FLOAT; in iterate() 1666 varying_type = XFB_VARYING_TYPE_INT; in iterate() 1672 varying_type = XFB_VARYING_TYPE_FLOAT; in iterate() 1678 varying_type = XFB_VARYING_TYPE_INT; in iterate() 1685 varying_type = XFB_VARYING_TYPE_INT; in iterate() 1694 varying_type = XFB_VARYING_TYPE_FLOAT; in iterate() [all …]
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/external/deqp/external/openglcts/modules/gl/ |
D | gl3cTransformFeedbackTests.hpp | 646 …int numberOfAttributes(glw::GLuint capture_way, glw::GLuint shader_case, glw::GLuint varying_type); 648 …lw::GLuint buildProgram(glw::GLuint capture_way, glw::GLuint shader_case, glw::GLuint varying_type, 651 …ck(glw::GLuint program, glw::GLuint capture_way, glw::GLuint shader_case, glw::GLuint varying_type,
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D | gl4cGPUShaderFP64Tests.cpp | 5741 static const glw::GLchar* const varying_type = "int"; in writeVaryingDeclarations() local 5748 stream << "flat in " << varying_type << " " << m_varying_name_gs_fs_gs_result << ";\n"; in writeVaryingDeclarations() 5749 stream << "flat in " << varying_type << " " << m_varying_name_gs_fs_tcs_result << ";\n"; in writeVaryingDeclarations() 5750 stream << "flat in " << varying_type << " " << m_varying_name_gs_fs_tes_result << ";\n"; in writeVaryingDeclarations() 5751 stream << "flat in " << varying_type << " " << m_varying_name_gs_fs_vs_result << ";\n"; in writeVaryingDeclarations() 5756 …stream << "layout (location = 0) out " << varying_type << " " << m_varying_name_fs_out_fs_result <… in writeVaryingDeclarations() 5763 stream << "in " << varying_type << " " << m_varying_name_tes_gs_tcs_result << "[];\n"; in writeVaryingDeclarations() 5764 stream << "in " << varying_type << " " << m_varying_name_tes_gs_tes_result << "[];\n"; in writeVaryingDeclarations() 5765 stream << "in " << varying_type << " " << m_varying_name_tes_gs_vs_result << "[];\n"; in writeVaryingDeclarations() 5770 stream << "flat out " << varying_type << " " << m_varying_name_gs_fs_gs_result << ";\n"; in writeVaryingDeclarations() [all …]
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D | gl3cTransformFeedbackTests.cpp | 3341 glw::GLuint varying_type) in numberOfAttributes() argument 3349 const glw::GLuint attribute_components = s_varying_types[varying_type].components_count; in numberOfAttributes() 3485 glw::GLuint varying_type, in buildProgram() argument 3509 xfb_variable_declarations.append(s_varying_types[varying_type].name); in buildProgram() 3518 xfb_variable_setters.append(s_varying_types[varying_type].name); in buildProgram() 3521 if (s_varying_types[varying_type].float_component) in buildProgram() 3584 glw::GLuint shader_case UNUSED, glw::GLuint varying_type, in check() argument 3632 if (type != s_varying_types[varying_type].type) in check()
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