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Searched refs:vc4_screen (Results 1 – 13 of 13) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_bufmgr.h36 struct vc4_screen *screen;
63 struct vc4_bo *vc4_bo_alloc(struct vc4_screen *screen, uint32_t size,
65 struct vc4_bo *vc4_bo_alloc_shader(struct vc4_screen *screen, const void *data,
69 struct vc4_bo *vc4_bo_open_name(struct vc4_screen *screen, uint32_t name,
71 struct vc4_bo *vc4_bo_open_dmabuf(struct vc4_screen *screen, int fd,
94 struct vc4_screen *screen; in vc4_bo_unreference()
139 vc4_wait_seqno(struct vc4_screen *screen, uint64_t seqno, uint64_t timeout_ns,
143 vc4_bo_label(struct vc4_screen *screen, struct vc4_bo *bo, const char *fmt, ...);
Dvc4_screen.h58 struct vc4_screen { struct
104 static inline struct vc4_screen * argument
105 vc4_screen(struct pipe_screen *screen) in vc4_screen() function
107 return (struct vc4_screen *)screen; in vc4_screen()
120 vc4_fence_init(struct vc4_screen *screen);
123 vc4_fence_create(struct vc4_screen *screen, uint64_t seqno);
Dvc4_screen.c80 struct vc4_screen *screen = vc4_screen(pscreen); in vc4_screen_get_name()
101 struct vc4_screen *screen = vc4_screen(pscreen); in vc4_screen_destroy()
117 vc4_has_feature(struct vc4_screen *screen, uint32_t feature) in vc4_has_feature()
133 struct vc4_screen *screen = vc4_screen(pscreen); in vc4_screen_get_param()
405 return vc4_screen(pscreen)->has_control_flow; in vc4_screen_get_shader_param()
469 struct vc4_screen *screen = vc4_screen(pscreen); in vc4_screen_is_format_supported()
580 struct vc4_screen *screen = vc4_screen(pscreen); in vc4_screen_query_dmabuf_modifiers()
614 vc4_get_chip_info(struct vc4_screen *screen) in vc4_get_chip_info()
663 struct vc4_screen *screen = rzalloc(NULL, struct vc4_screen); in vc4_screen_create()
Dvc4_bufmgr.c52 vc4_bo_label(struct vc4_screen *screen, struct vc4_bo *bo, const char *fmt, ...) in vc4_bo_label()
78 vc4_bo_dump_stats(struct vc4_screen *screen) in vc4_bo_dump_stats()
146 struct vc4_screen *screen = bo->screen; in vc4_bo_free()
180 vc4_bo_from_cache(struct vc4_screen *screen, uint32_t size, const char *name) in vc4_bo_from_cache()
221 vc4_bo_alloc(struct vc4_screen *screen, uint32_t size, const char *name) in vc4_bo_alloc()
284 struct vc4_screen *screen = bo->screen; in vc4_bo_last_unreference()
294 free_stale_bos(struct vc4_screen *screen, time_t time) in free_stale_bos()
337 struct vc4_screen *screen = bo->screen; in vc4_bo_last_unreference_locked_timed()
380 vc4_bo_open_handle(struct vc4_screen *screen, in vc4_bo_open_handle()
418 vc4_bo_open_name(struct vc4_screen *screen, uint32_t name, in vc4_bo_open_name()
[all …]
Dvc4_fence.c68 struct vc4_screen *screen = vc4_screen(pscreen); in vc4_fence_finish()
75 vc4_fence_create(struct vc4_screen *screen, uint64_t seqno) in vc4_fence_create()
89 vc4_fence_init(struct vc4_screen *screen) in vc4_fence_init()
DMakefile.sources53 vc4_screen.c \
54 vc4_screen.h \
Dvc4_resource.c60 bo = vc4_bo_alloc(vc4_screen(pscreen), in vc4_resource_bo_alloc()
374 struct vc4_screen *screen = vc4_screen(pscreen); in vc4_resource_destroy()
391 struct vc4_screen *screen = vc4_screen(pscreen); in vc4_resource_get_handle()
594 struct vc4_screen *screen = vc4_screen(pscreen); in vc4_resource_create_with_modifiers()
703 struct vc4_screen *screen = vc4_screen(pscreen); in vc4_resource_from_handle()
1193 struct vc4_screen *screen = vc4_screen(pscreen); in vc4_resource_screen_init()
Dvc4_context.h319 struct vc4_screen *screen;
457 void vc4_simulator_init(struct vc4_screen *screen);
458 void vc4_simulator_destroy(struct vc4_screen *screen);
Dvc4_context.c126 struct vc4_screen *screen = vc4_screen(pscreen); in vc4_context_create()
Dmeson.build73 'vc4_screen.c',
74 'vc4_screen.h',
Dvc4_simulator.c206 struct vc4_screen *screen = dev->screen; in drm_gem_cma_create()
366 struct vc4_screen *screen = vc4->screen; in vc4_simulator_flush()
729 vc4_simulator_init(struct vc4_screen *screen) in vc4_simulator_init()
749 vc4_simulator_destroy(struct vc4_screen *screen) in vc4_simulator_destroy()
Dvc4_simulator_validate.h81 struct vc4_screen *screen;
Dvc4_state.c602 vc4_bo_label(vc4_screen(pctx->screen), rsc->bo, in vc4_create_sampler_view()