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Searched refs:vecLenName (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderIndexingTests.cpp655 const char* vecLenName = getIntUniformName(vecLen); in createVectorSubscriptCase() local
681 op << "uniform mediump int " << vecLenName << ";\n"; in createVectorSubscriptCase()
733 op << " for (int i = 0; i < " << vecLenName << "; i++)\n"; in createVectorSubscriptCase()
773 op << " for (int i = 0; i < " << vecLenName << "; i++)\n"; in createVectorSubscriptCase()
/external/deqp/modules/gles3/functional/
Des3fShaderIndexingTests.cpp610 const char* vecLenName = getIntUniformName(vecLen); in createVectorSubscriptCase() local
640 op << "uniform mediump int " << vecLenName << ";\n"; in createVectorSubscriptCase()
692 op << " for (int i = 0; i < " << vecLenName << "; i++)\n"; in createVectorSubscriptCase()
732 op << " for (int i = 0; i < " << vecLenName << "; i++)\n"; in createVectorSubscriptCase()
/external/deqp/external/openglcts/modules/common/
DglcShaderIndexingTests.cpp664 const char* vecLenName = getIntUniformName(vecLen); in createVectorSubscriptCase() local
697 op << "uniform mediump int " << vecLenName << ";\n"; in createVectorSubscriptCase()
758 op << " for (int i = 0; i < " << vecLenName << "; i++)\n"; in createVectorSubscriptCase()
807 op << " for (int i = 0; i < " << vecLenName << "; i++)\n"; in createVectorSubscriptCase()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderIndexingTests.cpp684 const char* vecLenName = getIntUniformName(vecLen); in createVectorSubscriptCase() local
713 …ng = " << vecLen << ") uniform something" << vecLen << " { mediump int " << vecLenName << "; };\n"; in createVectorSubscriptCase()
765 op << " for (int i = 0; i < " << vecLenName << "; i++)\n"; in createVectorSubscriptCase()
805 op << " for (int i = 0; i < " << vecLenName << "; i++)\n"; in createVectorSubscriptCase()