Searched refs:vecLenName (Results 1 – 4 of 4) sorted by relevance
655 const char* vecLenName = getIntUniformName(vecLen); in createVectorSubscriptCase() local681 op << "uniform mediump int " << vecLenName << ";\n"; in createVectorSubscriptCase()733 op << " for (int i = 0; i < " << vecLenName << "; i++)\n"; in createVectorSubscriptCase()773 op << " for (int i = 0; i < " << vecLenName << "; i++)\n"; in createVectorSubscriptCase()
610 const char* vecLenName = getIntUniformName(vecLen); in createVectorSubscriptCase() local640 op << "uniform mediump int " << vecLenName << ";\n"; in createVectorSubscriptCase()692 op << " for (int i = 0; i < " << vecLenName << "; i++)\n"; in createVectorSubscriptCase()732 op << " for (int i = 0; i < " << vecLenName << "; i++)\n"; in createVectorSubscriptCase()
664 const char* vecLenName = getIntUniformName(vecLen); in createVectorSubscriptCase() local697 op << "uniform mediump int " << vecLenName << ";\n"; in createVectorSubscriptCase()758 op << " for (int i = 0; i < " << vecLenName << "; i++)\n"; in createVectorSubscriptCase()807 op << " for (int i = 0; i < " << vecLenName << "; i++)\n"; in createVectorSubscriptCase()
684 const char* vecLenName = getIntUniformName(vecLen); in createVectorSubscriptCase() local713 …ng = " << vecLen << ") uniform something" << vecLen << " { mediump int " << vecLenName << "; };\n"; in createVectorSubscriptCase()765 op << " for (int i = 0; i < " << vecLenName << "; i++)\n"; in createVectorSubscriptCase()805 op << " for (int i = 0; i < " << vecLenName << "; i++)\n"; in createVectorSubscriptCase()