Home
last modified time | relevance | path

Searched refs:vectorFloatMaximum (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp166 static float vectorFloatMaximum (const vector<T>& v) in vectorFloatMaximum() function
212 return vectorFloatMaximum(v) - vectorFloatMinimum(v); in vectorFloatMaximumMinusMinimum()
218 return hackySafeRelativeResult(vectorFloatMaximumMinusMinimum(v), vectorFloatMaximum(v)); in vectorFloatRelativeMaximumMinusMinimum()
2062 LOG_COMPILE_SPECIALIZE_TIME_STAT ("Maximum", "Maximum", vectorFloatMaximum); in iterate()
2590 LOG_TIME_STAT ("Maximum", "Maximum", vectorFloatMaximum); in iterate()
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp166 static float vectorFloatMaximum (const vector<T>& v) in vectorFloatMaximum() function
212 return vectorFloatMaximum(v) - vectorFloatMinimum(v); in vectorFloatMaximumMinusMinimum()
218 return hackySafeRelativeResult(vectorFloatMaximumMinusMinimum(v), vectorFloatMaximum(v)); in vectorFloatRelativeMaximumMinusMinimum()
2082 LOG_COMPILE_SPECIALIZE_TIME_STAT ("Maximum", "Maximum", vectorFloatMaximum); in iterate()
2610 LOG_TIME_STAT ("Maximum", "Maximum", vectorFloatMaximum); in iterate()