Searched refs:vectorFloatMaximumMinusMinimum (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles2/performance/ |
D | es2pShaderCompilationCases.cpp | 210 static float vectorFloatMaximumMinusMinimum (const vector<T>& v) in vectorFloatMaximumMinusMinimum() function 218 return hackySafeRelativeResult(vectorFloatMaximumMinusMinimum(v), vectorFloatMaximum(v)); in vectorFloatRelativeMaximumMinusMinimum() 2067 …MPILE_SPECIALIZE_TIME_STAT ("MaxMinusMin", "Max-min", vectorFloatMaximumMinusMinimum); in iterate() 2595 LOG_TIME_STAT ("MaxMinusMin", "Max-min", vectorFloatMaximumMinusMinimum); in iterate()
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderCompilationCases.cpp | 210 static float vectorFloatMaximumMinusMinimum (const vector<T>& v) in vectorFloatMaximumMinusMinimum() function 218 return hackySafeRelativeResult(vectorFloatMaximumMinusMinimum(v), vectorFloatMaximum(v)); in vectorFloatRelativeMaximumMinusMinimum() 2087 …MPILE_SPECIALIZE_TIME_STAT ("MaxMinusMin", "Max-min", vectorFloatMaximumMinusMinimum); in iterate() 2615 LOG_TIME_STAT ("MaxMinusMin", "Max-min", vectorFloatMaximumMinusMinimum); in iterate()
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