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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp324 void vectorSet4(glw::GLfloat* data, glw::GLuint index, glw::GLfloat x, glw::GLfloat y, glw::GLfloat… in vectorSet4() function
1157 vectorSet4(positions, 0, x_left, y_top, 0.0f, 1.0f); in preparePositionForFace()
1158 vectorSet4(positions, 1, x_middle, y_top, 0.0f, 1.0f); in preparePositionForFace()
1159 vectorSet4(positions, 2, x_right, y_top, 0.0f, 1.0f); in preparePositionForFace()
1160 vectorSet4(positions, 3, x_left, y_middle, 0.0f, 1.0f); in preparePositionForFace()
1161 vectorSet4(positions, 4, x_middle, y_middle, 0.0f, 1.0f); in preparePositionForFace()
1162 vectorSet4(positions, 5, x_right, y_middle, 0.0f, 1.0f); in preparePositionForFace()
1163 vectorSet4(positions, 6, x_left, y_bottom, 0.0f, 1.0f); in preparePositionForFace()
1164 vectorSet4(positions, 7, x_middle, y_bottom, 0.0f, 1.0f); in preparePositionForFace()
1165 vectorSet4(positions, 8, x_right, y_bottom, 0.0f, 1.0f); in preparePositionForFace()
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