/external/deqp-deps/glslang/Test/ |
D | runtests | 20 rm -f comp.spv frag.spv geom.spv tesc.spv tese.spv vert.spv 33 $EXE -l -q -C reflection.vert > $TARGETDIR/reflection.vert.out 34 diff -b $BASEDIR/reflection.vert.out $TARGETDIR/reflection.vert.out || HASERROR=1 35 $EXE -D -Od -e flizv -l -q -C -V -Od hlsl.reflection.vert > $TARGETDIR/hlsl.reflection.vert.out 36 diff -b $BASEDIR/hlsl.reflection.vert.out $TARGETDIR/hlsl.reflection.vert.out || HASERROR=1 46 $EXE -i -C *.vert *.geom *.frag *.tes* *.comp > singleThread.out 47 $EXE -i -C *.vert *.geom *.frag *.tes* *.comp -t > multiThread.out 66 …-D -Od -e main -H -Od hlsl.deadFunctionMissingBody.vert > $TARGETDIR/hlsl.deadFunctionMissingBody.… 67 diff -b $BASEDIR/hlsl.deadFunctionMissingBody.vert.out $TARGETDIR/hlsl.deadFunctionMissingBody.vert… 80 $EXE -Od -i -S vert nosuffix > $TARGETDIR/nosuffix.out [all …]
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | pa.h | 427 uint32_t vert[MAX_NUM_VERTS_PER_PRIM]; member 432 typedef void(PA_STATE_CUT::* PFN_PA_FUNC)(uint32_t vert, bool finish); 803 this->vert[this->curIndex] = index; in ProcessVertTriStrip() 808 this->indices[0][this->numPrimsAssembled] = this->vert[0]; in ProcessVertTriStrip() 811 this->indices[1][this->numPrimsAssembled] = this->vert[2]; in ProcessVertTriStrip() 812 this->indices[2][this->numPrimsAssembled] = this->vert[1]; in ProcessVertTriStrip() 816 this->indices[1][this->numPrimsAssembled] = this->vert[1]; in ProcessVertTriStrip() 817 this->indices[2][this->numPrimsAssembled] = this->vert[2]; in ProcessVertTriStrip() 824 this->vert[0] = this->vert[1]; in ProcessVertTriStrip() 825 this->vert[1] = this->vert[2]; in ProcessVertTriStrip() [all …]
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/external/mesa3d/src/mesa/swrast/ |
D | s_points.c | 54 get_size(const struct gl_context *ctx, const SWvertex *vert, GLboolean smoothed) in get_size() argument 60 size = vert->pointSize; in get_size() 82 sprite_point(struct gl_context *ctx, const SWvertex *vert) in sprite_point() argument 91 CULL_INVALID(vert); in sprite_point() 95 span.z = FloatToFixed(vert->attrib[VARYING_SLOT_POS][2] + 0.5F); in sprite_point() 97 span.z = (GLuint) (vert->attrib[VARYING_SLOT_POS][2] + 0.5F); in sprite_point() 100 size = get_size(ctx, vert, GL_FALSE); in sprite_point() 108 span.red = ChanToFixed(vert->color[0]); in sprite_point() 109 span.green = ChanToFixed(vert->color[1]); in sprite_point() 110 span.blue = ChanToFixed(vert->color[2]); in sprite_point() [all …]
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/external/mesa3d/src/intel/compiler/ |
D | brw_compile_sf.c | 48 struct brw_reg vert[3]; member 97 struct brw_reg vert, in get_vue_slot() argument 103 return brw_vec4_grf(vert.nr + off, sub * 4); in get_vue_slot() 110 struct brw_reg vert, in get_varying() argument 115 return get_vue_slot(c, vert, vue_slot); in get_varying() 128 struct brw_reg vert ) in copy_bfc() argument 137 get_varying(c, vert, VARYING_SLOT_COL0+i), in copy_bfc() 138 get_varying(c, vert, VARYING_SLOT_BFC0+i)); in copy_bfc() 170 case 3: copy_bfc(c, c->vert[2]); in do_twoside_color() 171 case 2: copy_bfc(c, c->vert[1]); in do_twoside_color() [all …]
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/external/deqp-deps/glslang/Test/baseResults/ |
D | spv.noLocation.vert.out | 1 spv.noLocation.vert 2 ERROR: spv.noLocation.vert:4: 'location' : SPIR-V requires location for user input/output 3 ERROR: spv.noLocation.vert:8: 'location' : SPIR-V requires location for user input/output 4 ERROR: spv.noLocation.vert:19: 'location' : SPIR-V requires location for user input/output 5 ERROR: spv.noLocation.vert:25: 'location' : SPIR-V requires location for user input/output 6 ERROR: spv.noLocation.vert:29: 'location' : SPIR-V requires location for user input/output
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D | hlsl.includeNegative.vert.out | 1 hlsl.includeNegative.vert 5 ERROR: hlsl.includeNegative.vert:7: '#error' : in main 6 hlsl.includeNegative.vert(8): error at column 0, HLSL parsing failed.
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D | spv.looseUniformNoLoc.vert.out | 1 spv.looseUniformNoLoc.vert 2 ERROR: spv.looseUniformNoLoc.vert:9: 'uv' : non-opaque uniform variables need a layout(location=L)
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/external/mesa3d/src/gallium/auxiliary/indices/ |
D | u_indices_gen.py | 112 def vert( intype, outtype, v0 ): function 119 print ' (' + ptr + ')[0] = ' + vert( intype, outtype, v0 ) + ';' 122 print ' (' + ptr + ')[0] = ' + vert( intype, outtype, v0 ) + ';' 123 print ' (' + ptr + ')[1] = ' + vert( intype, outtype, v1 ) + ';' 126 print ' (' + ptr + ')[0] = ' + vert( intype, outtype, v0 ) + ';' 127 print ' (' + ptr + ')[1] = ' + vert( intype, outtype, v1 ) + ';' 128 print ' (' + ptr + ')[2] = ' + vert( intype, outtype, v2 ) + ';' 131 print ' (' + ptr + ')[0] = ' + vert( intype, outtype, v0 ) + ';' 132 print ' (' + ptr + ')[1] = ' + vert( intype, outtype, v1 ) + ';' 133 print ' (' + ptr + ')[2] = ' + vert( intype, outtype, v2 ) + ';' [all …]
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/external/deqp/modules/gles3/stress/ |
D | es3sLongRunningShaderTests.cpp | 126 std::ostringstream vert, frag; in genSources() local 128 vert << "#version 300 es\n" in genSources() 135 vert << "in highp int a_iterCount;\n"; in genSources() 138 vert << "flat out highp int v_iterCount;\n"; in genSources() 143 (isVertCase ? vert : frag) << "uniform highp int u_iterCount;\n"; in genSources() 147 vert << "out mediump vec4 v_color;\n"; in genSources() 153 vert << "\nvoid main (void)\n{\n" in genSources() 158 vert << " v_iterCount = a_iterCount;\n"; in genSources() 167 std::ostringstream& op = isVertCase ? vert : frag; in genSources() 197 vert << " v_color = color;\n"; in genSources() [all …]
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/external/skqp/src/gpu/ops/ |
D | GrAAHairLinePathRenderer.cpp | 625 BezierVertex** vert) { in add_conics() argument 626 bloat_quad(p, toDevice, toSrc, *vert); in add_conics() 627 set_conic_coeffs(p, *vert, weight); in add_conics() 628 *vert += kQuadNumVertices; in add_conics() 635 BezierVertex** vert) { in add_quads() argument 640 add_quads(newP + 0, subdiv-1, toDevice, toSrc, vert); in add_quads() 641 add_quads(newP + 2, subdiv-1, toDevice, toSrc, vert); in add_quads() 643 bloat_quad(p, toDevice, toSrc, *vert); in add_quads() 644 set_uv_quad(p, *vert); in add_quads() 645 *vert += kQuadNumVertices; in add_quads() [all …]
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/external/skia/src/gpu/ops/ |
D | GrAAHairLinePathRenderer.cpp | 624 BezierVertex** vert) { in add_conics() argument 625 bloat_quad(p, toDevice, toSrc, *vert); in add_conics() 626 set_conic_coeffs(p, *vert, weight); in add_conics() 627 *vert += kQuadNumVertices; in add_conics() 634 BezierVertex** vert) { in add_quads() argument 639 add_quads(newP + 0, subdiv-1, toDevice, toSrc, vert); in add_quads() 640 add_quads(newP + 2, subdiv-1, toDevice, toSrc, vert); in add_quads() 642 bloat_quad(p, toDevice, toSrc, *vert); in add_quads() 643 set_uv_quad(p, *vert); in add_quads() 644 *vert += kQuadNumVertices; in add_quads() [all …]
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/external/skqp/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.cpp | 131 SkSL::String vert((char*) cached.data() + offset, vertSize); in loadShadersFromCache() local 161 vert, in loadShadersFromCache() 184 void GrVkPipelineStateBuilder::storeShadersInCache(const SkSL::String& vert, in storeShadersInCache() argument 194 size_t dataLength = (sizeof(shader_size) + sizeof(SkSL::Program::Inputs)) * 3 + vert.length() + in storeShadersInCache() 200 *((shader_size*) (data.get() + offset)) = (shader_size) vert.length(); in storeShadersInCache() 202 memcpy(data.get() + offset, vert.data(), vert.length()); in storeShadersInCache() 203 offset += vert.length(); in storeShadersInCache() 294 SkSL::String vert; in finalize() local 306 &vert, in finalize() 330 this->storeShadersInCache(vert, vertInputs, frag, fragInputs, geom, geomInputs); in finalize()
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/external/skia/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.cpp | 131 SkSL::String vert((char*) cached.data() + offset, vertSize); in loadShadersFromCache() local 161 vert, in loadShadersFromCache() 184 void GrVkPipelineStateBuilder::storeShadersInCache(const SkSL::String& vert, in storeShadersInCache() argument 194 size_t dataLength = (sizeof(shader_size) + sizeof(SkSL::Program::Inputs)) * 3 + vert.length() + in storeShadersInCache() 200 *((shader_size*) (data.get() + offset)) = (shader_size) vert.length(); in storeShadersInCache() 202 memcpy(data.get() + offset, vert.data(), vert.length()); in storeShadersInCache() 203 offset += vert.length(); in storeShadersInCache() 295 SkSL::String vert; in finalize() local 307 &vert, in finalize() 331 this->storeShadersInCache(vert, vertInputs, frag, fragInputs, geom, geomInputs); in finalize()
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/external/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_sanity.c | 421 uint vert; in iter_declaration() local 422 for (vert = 0; vert < ctx->implied_array_size; ++vert) { in iter_declaration() 424 fill_scan_register2d(reg, file, i, vert); in iter_declaration() 429 uint vert; in iter_declaration() local 430 for (vert = 0; vert < ctx->implied_out_array_size; ++vert) { in iter_declaration() 432 fill_scan_register2d(reg, file, i, vert); in iter_declaration()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_swtcl.c | 762 radeonVertex vert; in r200PointsBitmap() local 843 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.red, color[0]); in r200PointsBitmap() 844 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.green, color[1]); in r200PointsBitmap() 845 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.blue, color[2]); in r200PointsBitmap() 846 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.alpha, color[3]); in r200PointsBitmap() 849 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.red, rc[0]); in r200PointsBitmap() 850 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.green, rc[1]); in r200PointsBitmap() 851 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.blue, rc[2]); in r200PointsBitmap() 852 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.alpha, rc[3]); in r200PointsBitmap() 856 vert.tv.z = ctx->Current.RasterPos[2]; in r200PointsBitmap() [all …]
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/external/skia/tools/viewer/ |
D | ImGuiLayer.cpp | 135 const ImDrawVert& vert = drawList->VtxBuffer[j]; in onPaint() local 136 pos.push_back(SkPoint::Make(vert.pos.x, vert.pos.y)); in onPaint() 137 uv.push_back(SkPoint::Make(vert.uv.x, vert.uv.y)); in onPaint() 138 color.push_back(vert.col); in onPaint()
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/external/skqp/tools/viewer/ |
D | ImGuiLayer.cpp | 126 const ImDrawVert& vert = drawList->VtxBuffer[j]; in onPaint() local 127 pos.push_back(SkPoint::Make(vert.pos.x, vert.pos.y)); in onPaint() 128 uv.push_back(SkPoint::Make(vert.uv.x, vert.uv.y)); in onPaint() 129 color.push_back(vert.col); in onPaint()
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/external/mesa3d/src/gallium/auxiliary/translate/ |
D | translate_generic.c | 594 void *vert) in generic_run_one() argument 601 uint8_t *dst = (uint8_t *)vert + tg->attrib[attr].output_offset; in generic_run_one() 665 char *vert = output_buffer; in generic_run_elts() local 669 generic_run_one(tg, *elts++, start_instance, instance_id, vert); in generic_run_elts() 670 vert += tg->translate.key.output_stride; in generic_run_elts() 683 char *vert = output_buffer; in generic_run_elts16() local 687 generic_run_one(tg, *elts++, start_instance, instance_id, vert); in generic_run_elts16() 688 vert += tg->translate.key.output_stride; in generic_run_elts16() 701 char *vert = output_buffer; in generic_run_elts8() local 705 generic_run_one(tg, *elts++, start_instance, instance_id, vert); in generic_run_elts8() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 453 std::ostringstream vert; in initShaderSources() local 455 std::ostringstream& op = isVtxCase ? vert : frag; in initShaderSources() 457 vert << "attribute highp vec4 a_position;\n" in initShaderSources() 461 vert << "attribute " << coordPrecName << " float a_in1;\n"; in initShaderSources() 465 vert << "varying mediump vec4 v_color;\n"; in initShaderSources() 470 vert << "varying " << coordPrecName << " " << coordTypeName << " v_texCoord;\n"; in initShaderSources() 475 vert << "varying " << coordPrecName << " float v_lodBias;\n"; in initShaderSources() 483 vert << "\nvoid main()\n{\n" in initShaderSources() 488 vert << "\tv_color = "; in initShaderSources() 510 vert << "\tv_texCoord = a_in0;\n"; in initShaderSources() [all …]
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/external/skqp/docs/ |
D | SkBlendMode_Reference.bmh | 318 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; 319 paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas), 342 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; 343 paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas), 366 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; 367 paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas), 391 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; 392 paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas), 416 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; 417 paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas), [all …]
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/external/skia/docs/ |
D | SkBlendMode_Reference.bmh | 318 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; 319 paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas), 342 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; 343 paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas), 366 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; 367 paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas), 391 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; 392 paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas), 416 SkPoint vert[] = { { 0, 0 }, { 0, 256 } }; 417 paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas), [all …]
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/external/mesa3d/src/mesa/drivers/x11/ |
D | xm_line.c | 56 static void draw_points_ANY_pixmap( struct gl_context *ctx, const SWvertex *vert ) 65 const GLubyte *color = vert->color; 71 x = (GLint) vert->win[0]; 72 y = YFLIP( xrb, (GLint) vert->win[1] ); 78 XMesaSetForeground( dpy, gc, vert->index ); 79 x = (GLint) vert->win[0]; 80 y = YFLIP( xrb, (GLint) vert->win[1] );
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/external/libvpx/libvpx/vpx_dsp/arm/ |
D | vpx_convolve8_neon_asm.h | 24 DECLARE_FILTER(vert, type1); 26 DECLARE_FILTER(vert, type2);
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/external/harfbuzz_ng/util/ |
D | view-cairo.cc | 36 int vert = vertical ? 1 : 0; in render() local 93 cairo_translate (cr, +vert * leading, -horiz * leading); in render() 98 cairo_translate (cr, -vert * leading, +horiz * leading); in render()
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/external/mesa3d/src/gallium/drivers/nouveau/codegen/ |
D | nv50_ir_ssa.cpp | 54 Node **vert; member in nv50_ir::DominatorTree 81 vert = new Node * [count]; in DominatorTree() 85 vert[i] = reinterpret_cast<Node *>(it->get()); in DominatorTree() 86 vert[i]->tag = i; in DominatorTree() 94 delete[] vert; in DominatorTree() 143 nw = vert[w]; in build() 172 nw = &BasicBlock::get(vert[DOM(v)])->dom; in build() 173 nv = &BasicBlock::get(vert[v])->dom; in build()
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