Home
last modified time | relevance | path

Searched refs:vert (Results 1 – 25 of 295) sorted by relevance

12345678910>>...12

/external/deqp-deps/glslang/Test/
Druntests20 rm -f comp.spv frag.spv geom.spv tesc.spv tese.spv vert.spv
33 $EXE -l -q -C reflection.vert > $TARGETDIR/reflection.vert.out
34 diff -b $BASEDIR/reflection.vert.out $TARGETDIR/reflection.vert.out || HASERROR=1
35 $EXE -D -Od -e flizv -l -q -C -V -Od hlsl.reflection.vert > $TARGETDIR/hlsl.reflection.vert.out
36 diff -b $BASEDIR/hlsl.reflection.vert.out $TARGETDIR/hlsl.reflection.vert.out || HASERROR=1
46 $EXE -i -C *.vert *.geom *.frag *.tes* *.comp > singleThread.out
47 $EXE -i -C *.vert *.geom *.frag *.tes* *.comp -t > multiThread.out
66 …-D -Od -e main -H -Od hlsl.deadFunctionMissingBody.vert > $TARGETDIR/hlsl.deadFunctionMissingBody.
67 diff -b $BASEDIR/hlsl.deadFunctionMissingBody.vert.out $TARGETDIR/hlsl.deadFunctionMissingBody.vert
80 $EXE -Od -i -S vert nosuffix > $TARGETDIR/nosuffix.out
[all …]
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dpa.h427 uint32_t vert[MAX_NUM_VERTS_PER_PRIM]; member
432 typedef void(PA_STATE_CUT::* PFN_PA_FUNC)(uint32_t vert, bool finish);
803 this->vert[this->curIndex] = index; in ProcessVertTriStrip()
808 this->indices[0][this->numPrimsAssembled] = this->vert[0]; in ProcessVertTriStrip()
811 this->indices[1][this->numPrimsAssembled] = this->vert[2]; in ProcessVertTriStrip()
812 this->indices[2][this->numPrimsAssembled] = this->vert[1]; in ProcessVertTriStrip()
816 this->indices[1][this->numPrimsAssembled] = this->vert[1]; in ProcessVertTriStrip()
817 this->indices[2][this->numPrimsAssembled] = this->vert[2]; in ProcessVertTriStrip()
824 this->vert[0] = this->vert[1]; in ProcessVertTriStrip()
825 this->vert[1] = this->vert[2]; in ProcessVertTriStrip()
[all …]
/external/mesa3d/src/mesa/swrast/
Ds_points.c54 get_size(const struct gl_context *ctx, const SWvertex *vert, GLboolean smoothed) in get_size() argument
60 size = vert->pointSize; in get_size()
82 sprite_point(struct gl_context *ctx, const SWvertex *vert) in sprite_point() argument
91 CULL_INVALID(vert); in sprite_point()
95 span.z = FloatToFixed(vert->attrib[VARYING_SLOT_POS][2] + 0.5F); in sprite_point()
97 span.z = (GLuint) (vert->attrib[VARYING_SLOT_POS][2] + 0.5F); in sprite_point()
100 size = get_size(ctx, vert, GL_FALSE); in sprite_point()
108 span.red = ChanToFixed(vert->color[0]); in sprite_point()
109 span.green = ChanToFixed(vert->color[1]); in sprite_point()
110 span.blue = ChanToFixed(vert->color[2]); in sprite_point()
[all …]
/external/mesa3d/src/intel/compiler/
Dbrw_compile_sf.c48 struct brw_reg vert[3]; member
97 struct brw_reg vert, in get_vue_slot() argument
103 return brw_vec4_grf(vert.nr + off, sub * 4); in get_vue_slot()
110 struct brw_reg vert, in get_varying() argument
115 return get_vue_slot(c, vert, vue_slot); in get_varying()
128 struct brw_reg vert ) in copy_bfc() argument
137 get_varying(c, vert, VARYING_SLOT_COL0+i), in copy_bfc()
138 get_varying(c, vert, VARYING_SLOT_BFC0+i)); in copy_bfc()
170 case 3: copy_bfc(c, c->vert[2]); in do_twoside_color()
171 case 2: copy_bfc(c, c->vert[1]); in do_twoside_color()
[all …]
/external/deqp-deps/glslang/Test/baseResults/
Dspv.noLocation.vert.out1 spv.noLocation.vert
2 ERROR: spv.noLocation.vert:4: 'location' : SPIR-V requires location for user input/output
3 ERROR: spv.noLocation.vert:8: 'location' : SPIR-V requires location for user input/output
4 ERROR: spv.noLocation.vert:19: 'location' : SPIR-V requires location for user input/output
5 ERROR: spv.noLocation.vert:25: 'location' : SPIR-V requires location for user input/output
6 ERROR: spv.noLocation.vert:29: 'location' : SPIR-V requires location for user input/output
Dhlsl.includeNegative.vert.out1 hlsl.includeNegative.vert
5 ERROR: hlsl.includeNegative.vert:7: '#error' : in main
6 hlsl.includeNegative.vert(8): error at column 0, HLSL parsing failed.
Dspv.looseUniformNoLoc.vert.out1 spv.looseUniformNoLoc.vert
2 ERROR: spv.looseUniformNoLoc.vert:9: 'uv' : non-opaque uniform variables need a layout(location=L)
/external/mesa3d/src/gallium/auxiliary/indices/
Du_indices_gen.py112 def vert( intype, outtype, v0 ): function
119 print ' (' + ptr + ')[0] = ' + vert( intype, outtype, v0 ) + ';'
122 print ' (' + ptr + ')[0] = ' + vert( intype, outtype, v0 ) + ';'
123 print ' (' + ptr + ')[1] = ' + vert( intype, outtype, v1 ) + ';'
126 print ' (' + ptr + ')[0] = ' + vert( intype, outtype, v0 ) + ';'
127 print ' (' + ptr + ')[1] = ' + vert( intype, outtype, v1 ) + ';'
128 print ' (' + ptr + ')[2] = ' + vert( intype, outtype, v2 ) + ';'
131 print ' (' + ptr + ')[0] = ' + vert( intype, outtype, v0 ) + ';'
132 print ' (' + ptr + ')[1] = ' + vert( intype, outtype, v1 ) + ';'
133 print ' (' + ptr + ')[2] = ' + vert( intype, outtype, v2 ) + ';'
[all …]
/external/deqp/modules/gles3/stress/
Des3sLongRunningShaderTests.cpp126 std::ostringstream vert, frag; in genSources() local
128 vert << "#version 300 es\n" in genSources()
135 vert << "in highp int a_iterCount;\n"; in genSources()
138 vert << "flat out highp int v_iterCount;\n"; in genSources()
143 (isVertCase ? vert : frag) << "uniform highp int u_iterCount;\n"; in genSources()
147 vert << "out mediump vec4 v_color;\n"; in genSources()
153 vert << "\nvoid main (void)\n{\n" in genSources()
158 vert << " v_iterCount = a_iterCount;\n"; in genSources()
167 std::ostringstream& op = isVertCase ? vert : frag; in genSources()
197 vert << " v_color = color;\n"; in genSources()
[all …]
/external/skqp/src/gpu/ops/
DGrAAHairLinePathRenderer.cpp625 BezierVertex** vert) { in add_conics() argument
626 bloat_quad(p, toDevice, toSrc, *vert); in add_conics()
627 set_conic_coeffs(p, *vert, weight); in add_conics()
628 *vert += kQuadNumVertices; in add_conics()
635 BezierVertex** vert) { in add_quads() argument
640 add_quads(newP + 0, subdiv-1, toDevice, toSrc, vert); in add_quads()
641 add_quads(newP + 2, subdiv-1, toDevice, toSrc, vert); in add_quads()
643 bloat_quad(p, toDevice, toSrc, *vert); in add_quads()
644 set_uv_quad(p, *vert); in add_quads()
645 *vert += kQuadNumVertices; in add_quads()
[all …]
/external/skia/src/gpu/ops/
DGrAAHairLinePathRenderer.cpp624 BezierVertex** vert) { in add_conics() argument
625 bloat_quad(p, toDevice, toSrc, *vert); in add_conics()
626 set_conic_coeffs(p, *vert, weight); in add_conics()
627 *vert += kQuadNumVertices; in add_conics()
634 BezierVertex** vert) { in add_quads() argument
639 add_quads(newP + 0, subdiv-1, toDevice, toSrc, vert); in add_quads()
640 add_quads(newP + 2, subdiv-1, toDevice, toSrc, vert); in add_quads()
642 bloat_quad(p, toDevice, toSrc, *vert); in add_quads()
643 set_uv_quad(p, *vert); in add_quads()
644 *vert += kQuadNumVertices; in add_quads()
[all …]
/external/skqp/src/gpu/vk/
DGrVkPipelineStateBuilder.cpp131 SkSL::String vert((char*) cached.data() + offset, vertSize); in loadShadersFromCache() local
161 vert, in loadShadersFromCache()
184 void GrVkPipelineStateBuilder::storeShadersInCache(const SkSL::String& vert, in storeShadersInCache() argument
194 size_t dataLength = (sizeof(shader_size) + sizeof(SkSL::Program::Inputs)) * 3 + vert.length() + in storeShadersInCache()
200 *((shader_size*) (data.get() + offset)) = (shader_size) vert.length(); in storeShadersInCache()
202 memcpy(data.get() + offset, vert.data(), vert.length()); in storeShadersInCache()
203 offset += vert.length(); in storeShadersInCache()
294 SkSL::String vert; in finalize() local
306 &vert, in finalize()
330 this->storeShadersInCache(vert, vertInputs, frag, fragInputs, geom, geomInputs); in finalize()
/external/skia/src/gpu/vk/
DGrVkPipelineStateBuilder.cpp131 SkSL::String vert((char*) cached.data() + offset, vertSize); in loadShadersFromCache() local
161 vert, in loadShadersFromCache()
184 void GrVkPipelineStateBuilder::storeShadersInCache(const SkSL::String& vert, in storeShadersInCache() argument
194 size_t dataLength = (sizeof(shader_size) + sizeof(SkSL::Program::Inputs)) * 3 + vert.length() + in storeShadersInCache()
200 *((shader_size*) (data.get() + offset)) = (shader_size) vert.length(); in storeShadersInCache()
202 memcpy(data.get() + offset, vert.data(), vert.length()); in storeShadersInCache()
203 offset += vert.length(); in storeShadersInCache()
295 SkSL::String vert; in finalize() local
307 &vert, in finalize()
331 this->storeShadersInCache(vert, vertInputs, frag, fragInputs, geom, geomInputs); in finalize()
/external/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_sanity.c421 uint vert; in iter_declaration() local
422 for (vert = 0; vert < ctx->implied_array_size; ++vert) { in iter_declaration()
424 fill_scan_register2d(reg, file, i, vert); in iter_declaration()
429 uint vert; in iter_declaration() local
430 for (vert = 0; vert < ctx->implied_out_array_size; ++vert) { in iter_declaration()
432 fill_scan_register2d(reg, file, i, vert); in iter_declaration()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_swtcl.c762 radeonVertex vert; in r200PointsBitmap() local
843 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.red, color[0]); in r200PointsBitmap()
844 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.green, color[1]); in r200PointsBitmap()
845 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.blue, color[2]); in r200PointsBitmap()
846 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.alpha, color[3]); in r200PointsBitmap()
849 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.red, rc[0]); in r200PointsBitmap()
850 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.green, rc[1]); in r200PointsBitmap()
851 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.blue, rc[2]); in r200PointsBitmap()
852 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.alpha, rc[3]); in r200PointsBitmap()
856 vert.tv.z = ctx->Current.RasterPos[2]; in r200PointsBitmap()
[all …]
/external/skia/tools/viewer/
DImGuiLayer.cpp135 const ImDrawVert& vert = drawList->VtxBuffer[j]; in onPaint() local
136 pos.push_back(SkPoint::Make(vert.pos.x, vert.pos.y)); in onPaint()
137 uv.push_back(SkPoint::Make(vert.uv.x, vert.uv.y)); in onPaint()
138 color.push_back(vert.col); in onPaint()
/external/skqp/tools/viewer/
DImGuiLayer.cpp126 const ImDrawVert& vert = drawList->VtxBuffer[j]; in onPaint() local
127 pos.push_back(SkPoint::Make(vert.pos.x, vert.pos.y)); in onPaint()
128 uv.push_back(SkPoint::Make(vert.uv.x, vert.uv.y)); in onPaint()
129 color.push_back(vert.col); in onPaint()
/external/mesa3d/src/gallium/auxiliary/translate/
Dtranslate_generic.c594 void *vert) in generic_run_one() argument
601 uint8_t *dst = (uint8_t *)vert + tg->attrib[attr].output_offset; in generic_run_one()
665 char *vert = output_buffer; in generic_run_elts() local
669 generic_run_one(tg, *elts++, start_instance, instance_id, vert); in generic_run_elts()
670 vert += tg->translate.key.output_stride; in generic_run_elts()
683 char *vert = output_buffer; in generic_run_elts16() local
687 generic_run_one(tg, *elts++, start_instance, instance_id, vert); in generic_run_elts16()
688 vert += tg->translate.key.output_stride; in generic_run_elts16()
701 char *vert = output_buffer; in generic_run_elts8() local
705 generic_run_one(tg, *elts++, start_instance, instance_id, vert); in generic_run_elts8()
[all …]
/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp453 std::ostringstream vert; in initShaderSources() local
455 std::ostringstream& op = isVtxCase ? vert : frag; in initShaderSources()
457 vert << "attribute highp vec4 a_position;\n" in initShaderSources()
461 vert << "attribute " << coordPrecName << " float a_in1;\n"; in initShaderSources()
465 vert << "varying mediump vec4 v_color;\n"; in initShaderSources()
470 vert << "varying " << coordPrecName << " " << coordTypeName << " v_texCoord;\n"; in initShaderSources()
475 vert << "varying " << coordPrecName << " float v_lodBias;\n"; in initShaderSources()
483 vert << "\nvoid main()\n{\n" in initShaderSources()
488 vert << "\tv_color = "; in initShaderSources()
510 vert << "\tv_texCoord = a_in0;\n"; in initShaderSources()
[all …]
/external/skqp/docs/
DSkBlendMode_Reference.bmh318 SkPoint vert[] = { { 0, 0 }, { 0, 256 } };
319 paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas),
342 SkPoint vert[] = { { 0, 0 }, { 0, 256 } };
343 paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas),
366 SkPoint vert[] = { { 0, 0 }, { 0, 256 } };
367 paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas),
391 SkPoint vert[] = { { 0, 0 }, { 0, 256 } };
392 paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas),
416 SkPoint vert[] = { { 0, 0 }, { 0, 256 } };
417 paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas),
[all …]
/external/skia/docs/
DSkBlendMode_Reference.bmh318 SkPoint vert[] = { { 0, 0 }, { 0, 256 } };
319 paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas),
342 SkPoint vert[] = { { 0, 0 }, { 0, 256 } };
343 paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas),
366 SkPoint vert[] = { { 0, 0 }, { 0, 256 } };
367 paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas),
391 SkPoint vert[] = { { 0, 0 }, { 0, 256 } };
392 paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas),
416 SkPoint vert[] = { { 0, 0 }, { 0, 256 } };
417 paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas),
[all …]
/external/mesa3d/src/mesa/drivers/x11/
Dxm_line.c56 static void draw_points_ANY_pixmap( struct gl_context *ctx, const SWvertex *vert )
65 const GLubyte *color = vert->color;
71 x = (GLint) vert->win[0];
72 y = YFLIP( xrb, (GLint) vert->win[1] );
78 XMesaSetForeground( dpy, gc, vert->index );
79 x = (GLint) vert->win[0];
80 y = YFLIP( xrb, (GLint) vert->win[1] );
/external/libvpx/libvpx/vpx_dsp/arm/
Dvpx_convolve8_neon_asm.h24 DECLARE_FILTER(vert, type1);
26 DECLARE_FILTER(vert, type2);
/external/harfbuzz_ng/util/
Dview-cairo.cc36 int vert = vertical ? 1 : 0; in render() local
93 cairo_translate (cr, +vert * leading, -horiz * leading); in render()
98 cairo_translate (cr, -vert * leading, +horiz * leading); in render()
/external/mesa3d/src/gallium/drivers/nouveau/codegen/
Dnv50_ir_ssa.cpp54 Node **vert; member in nv50_ir::DominatorTree
81 vert = new Node * [count]; in DominatorTree()
85 vert[i] = reinterpret_cast<Node *>(it->get()); in DominatorTree()
86 vert[i]->tag = i; in DominatorTree()
94 delete[] vert; in DominatorTree()
143 nw = vert[w]; in build()
172 nw = &BasicBlock::get(vert[DOM(v)])->dom; in build()
173 nv = &BasicBlock::get(vert[v])->dom; in build()

12345678910>>...12