Searched refs:vertAccess (Results 1 – 4 of 4) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fShaderIndexingTests.cpp | 251 …* caseName, const char* description, DataType varType, IndexAccessType vertAccess, IndexAccessType… in createVaryingArrayCase() argument 256 if (vertAccess == INDEXACCESS_DYNAMIC) in createVaryingArrayCase() 258 else if (vertAccess == INDEXACCESS_DYNAMIC_LOOP) in createVaryingArrayCase() 265 if (vertAccess == INDEXACCESS_STATIC) in createVaryingArrayCase() 272 else if (vertAccess == INDEXACCESS_DYNAMIC) in createVaryingArrayCase() 279 else if (vertAccess == INDEXACCESS_STATIC_LOOP) in createVaryingArrayCase() 290 DE_ASSERT(vertAccess == INDEXACCESS_DYNAMIC_LOOP); in createVaryingArrayCase() 362 if (vertAccess == INDEXACCESS_DYNAMIC || fragAccess == INDEXACCESS_DYNAMIC) in createVaryingArrayCase() 365 if (vertAccess == INDEXACCESS_DYNAMIC_LOOP) in createVaryingArrayCase() 1025 for (int vertAccess = 0; vertAccess < INDEXACCESS_LAST; vertAccess++) in init() local [all …]
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderIndexingTests.cpp | 246 IndexAccessType vertAccess, IndexAccessType fragAccess) in createVaryingArrayCase() argument 255 if (vertAccess == INDEXACCESS_DYNAMIC) in createVaryingArrayCase() 257 else if (vertAccess == INDEXACCESS_DYNAMIC_LOOP) in createVaryingArrayCase() 264 if (vertAccess == INDEXACCESS_STATIC) in createVaryingArrayCase() 271 else if (vertAccess == INDEXACCESS_DYNAMIC) in createVaryingArrayCase() 278 else if (vertAccess == INDEXACCESS_STATIC_LOOP) in createVaryingArrayCase() 289 DE_ASSERT(vertAccess == INDEXACCESS_DYNAMIC_LOOP); in createVaryingArrayCase() 1117 for (int vertAccess = 0; vertAccess < INDEXACCESS_LAST; vertAccess++) in init() local 1121 if (vertAccess == INDEXACCESS_STATIC && fragAccess == INDEXACCESS_STATIC) in init() 1124 const char* vertAccessName = getIndexAccessTypeName((IndexAccessType)vertAccess); in init() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderIndexingTests.cpp | 222 …* caseName, const char* description, DataType varType, IndexAccessType vertAccess, IndexAccessType… in createVaryingArrayCase() argument 228 if (vertAccess == INDEXACCESS_DYNAMIC) in createVaryingArrayCase() 230 else if (vertAccess == INDEXACCESS_DYNAMIC_LOOP) in createVaryingArrayCase() 237 if (vertAccess == INDEXACCESS_STATIC) in createVaryingArrayCase() 244 else if (vertAccess == INDEXACCESS_DYNAMIC) in createVaryingArrayCase() 251 else if (vertAccess == INDEXACCESS_STATIC_LOOP) in createVaryingArrayCase() 262 DE_ASSERT(vertAccess == INDEXACCESS_DYNAMIC_LOOP); in createVaryingArrayCase() 991 for (int vertAccess = 0; vertAccess < INDEXACCESS_LAST; vertAccess++) in init() local 995 const char* vertAccessName = getIndexAccessTypeName((IndexAccessType)vertAccess); in init() 999 …yCase(m_context, name.c_str(), desc.c_str(), varType, (IndexAccessType)vertAccess, (IndexAccessTyp… in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderIndexingTests.cpp | 258 IndexAccessType vertAccess, in createVaryingArrayCase() argument 265 if (vertAccess == INDEXACCESS_DYNAMIC) in createVaryingArrayCase() 272 else if (vertAccess == INDEXACCESS_DYNAMIC_LOOP) in createVaryingArrayCase() 279 if (vertAccess == INDEXACCESS_STATIC) in createVaryingArrayCase() 286 else if (vertAccess == INDEXACCESS_DYNAMIC) in createVaryingArrayCase() 293 else if (vertAccess == INDEXACCESS_STATIC_LOOP) in createVaryingArrayCase() 304 DE_ASSERT(vertAccess == INDEXACCESS_DYNAMIC_LOOP); in createVaryingArrayCase() 1081 for (int vertAccess = 0; vertAccess < INDEXACCESS_LAST; vertAccess++) in init() local 1085 const char* vertAccessName = getIndexAccessTypeName((IndexAccessType)vertAccess); in init() 1089 …reateVaryingArrayCase(m_testCtx, name, desc, varType, (IndexAccessType)vertAccess, (IndexAccessTyp… in init()
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