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Searched refs:vertex1 (Results 1 – 6 of 6) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderIsolines.cpp264 const float* vertex1 = (&test_result.rendered_data[0]) + n_vertex * 3; /* components */ in checkSecondOuterTessellationLevelEffect() local
265 float vertex1_x = vertex1[0]; in checkSecondOuterTessellationLevelEffect()
/external/deqp/modules/gles2/functional/
Des2fShaderInvarianceTests.cpp214 const tcu::Vec4 vertex1 = genRandomVector(rnd); in init() local
218 triangles[triNdx*3 + 0] = vertex1; in init()
Des2fClippingTests.cpp1265 tcu::Vec3 vertex1; in TriangleFanFillTest() local
1281 vertex1 = visit.exitPoint; in TriangleFanFillTest()
1288vertex1 = visit.corner + tcu::normalize(tcu::mix(v1, v2, tcu::Vec3(float(tri+1)/trianglesPerVisit)… in TriangleFanFillTest()
1300 triangle.v2 = tcu::Vec4(vertex1.x() * radius, vertex1.y() * radius, vertex1.z() * radius, 1.0f); in TriangleFanFillTest()
/external/deqp/modules/gles3/functional/
Des3fShaderInvarianceTests.cpp214 const tcu::Vec4 vertex1 = genRandomVector(rnd); in init() local
218 triangles[triNdx*3 + 0] = vertex1; in init()
Des3fClippingTests.cpp1269 tcu::Vec3 vertex1; in TriangleFanFillTest() local
1285 vertex1 = visit.exitPoint; in TriangleFanFillTest()
1292vertex1 = visit.corner + tcu::normalize(tcu::mix(v1, v2, tcu::Vec3(float(tri+1)/trianglesPerVisit)… in TriangleFanFillTest()
1304 triangle.v2 = tcu::Vec4(vertex1.x() * radius, vertex1.y() * radius, vertex1.z() * radius, 1.0f); in TriangleFanFillTest()
/external/pdfium/core/fpdfapi/render/
Dcpdf_renderstatus.cpp417 CPDF_MeshVertex& vertex1 = triangle[i]; in DrawGouraud() local
419 CFX_PointF& position1 = vertex1.position; in DrawGouraud()
427 r[nIntersects] = vertex1.r + ((vertex2.r - vertex1.r) * y_dist); in DrawGouraud()
428 g[nIntersects] = vertex1.g + ((vertex2.g - vertex1.g) * y_dist); in DrawGouraud()
429 b[nIntersects] = vertex1.b + ((vertex2.b - vertex1.b) * y_dist); in DrawGouraud()