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Searched refs:vertexAmbientMaterialSourceActive (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/Renderer/
DVertexProcessor.hpp69 MaterialSource vertexAmbientMaterialSourceActive : BITS(MATERIAL_LAST); member
DContext.hpp359 MaterialSource vertexAmbientMaterialSourceActive();
DVertexProcessor.cpp962 state.vertexAmbientMaterialSourceActive = context->vertexAmbientMaterialSourceActive(); in update()
DContext.cpp698 MaterialSource Context::vertexAmbientMaterialSourceActive() in vertexAmbientMaterialSourceActive() function in sw::Context
/external/swiftshader/src/Shader/
DVertexPipeline.cpp402 if(state.vertexAmbientMaterialSourceActive == MATERIAL_MATERIAL) in pipeline()
410 else if(state.vertexAmbientMaterialSourceActive == MATERIAL_COLOR1) in pipeline()
418 else if(state.vertexAmbientMaterialSourceActive == MATERIAL_COLOR2) in pipeline()