Searched refs:vertexBinary (Results 1 – 3 of 3) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGlSpirvTests.cpp | 1101 ShaderBinary vertexBinary; in iterate() local 1105 …vertexBinary = glslangUtils::makeSpirV(m_context.getTestContext().getLog(), VertexSource(m_vertex)… in iterate() 1109 glslangUtils::spirvDisassemble(output, vertexBinary.binary); in iterate() 1126 vertexBinary.binary.clear(); in iterate() 1127 glslangUtils::spirvAssemble(vertexBinary.binary, input); in iterate() 1128 glslangUtils::spirvValidate(vertexBinary.binary, true); in iterate() 1132 …vertexBinary = commonUtils::readSpirV(archive.getResource("spirv/modules_state_queries/vertex.n… in iterate() 1135 binaries << vertexBinary; in iterate() 1293 ShaderBinary vertexBinary; in iterate() local 1296 …vertexBinary = glslangUtils::makeSpirV(m_context.getTestContext().getLog(), VertexSource(m_vertex)… in iterate() [all …]
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.cpp | 141 vertexBinary = 0; in Program() 238 return vertexBinary; in getVertexShader() 1386 …vertexBinary->setOutput(out + i, components, sw::Shader::Semantic(sw::Shader::USAGE_COLOR, in + i,… in linkVaryings() 1425 vertexBinary->setOutput(out + i, components, sw::Shader::Semantic(sw::Shader::USAGE_COLOR)); in linkVaryings() 1546 vertexBinary = new sw::VertexShader(vertexShader->getVertexShader()); in link() 2628 delete vertexBinary; in unlink() 2629 vertexBinary = 0; in unlink()
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D | Program.h | 283 sw::VertexShader *vertexBinary; variable
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