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Searched refs:vertexDiffuseMaterialSourceActive (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/Shader/
DVertexPipeline.cpp305 if(state.vertexDiffuseMaterialSourceActive == MATERIAL_MATERIAL) in pipeline()
312 else if(state.vertexDiffuseMaterialSourceActive == MATERIAL_COLOR1) in pipeline()
316 else if(state.vertexDiffuseMaterialSourceActive == MATERIAL_COLOR2) in pipeline()
460 if(state.vertexDiffuseMaterialSourceActive == MATERIAL_MATERIAL) in pipeline()
464 else if(state.vertexDiffuseMaterialSourceActive == MATERIAL_COLOR1) in pipeline()
469 else if(state.vertexDiffuseMaterialSourceActive == MATERIAL_COLOR2) in pipeline()
/external/swiftshader/src/Renderer/
DVertexProcessor.hpp67 MaterialSource vertexDiffuseMaterialSourceActive : BITS(MATERIAL_LAST); member
DContext.hpp357 MaterialSource vertexDiffuseMaterialSourceActive();
DVertexProcessor.cpp960 state.vertexDiffuseMaterialSourceActive = context->vertexDiffuseMaterialSourceActive(); in update()
DContext.cpp664 MaterialSource Context::vertexDiffuseMaterialSourceActive() in vertexDiffuseMaterialSourceActive() function in sw::Context