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Searched refs:vertexIndex (Results 1 – 7 of 7) sorted by relevance

/external/deqp-deps/glslang/Test/baseResults/
Dhlsl.emptystruct.init.vert.out8 0:6 'vertexIndex' ( in uint)
20 0:? 'vertexIndex' ( temp uint)
21 0:? 'vertexIndex' (layout( location=0) in uint)
25 0:? 'vertexIndex' ( temp uint)
29 0:? 'vertexIndex' (layout( location=0) in uint)
39 0:6 'vertexIndex' ( in uint)
51 0:? 'vertexIndex' ( temp uint)
52 0:? 'vertexIndex' (layout( location=0) in uint)
56 0:? 'vertexIndex' ( temp uint)
60 0:? 'vertexIndex' (layout( location=0) in uint)
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderAdjacencyTests.cpp1260 int vertexIndex[3] = { -1, -1, -1 }; in setTriangleStripPointsNonindiced() local
1269 vertexIndex[0] = 1; in setTriangleStripPointsNonindiced()
1270 vertexIndex[1] = 3; in setTriangleStripPointsNonindiced()
1271 vertexIndex[2] = 5; in setTriangleStripPointsNonindiced()
1281 vertexIndex[0] = 2 * n + 1; in setTriangleStripPointsNonindiced()
1282 vertexIndex[1] = 2 * n + 3; in setTriangleStripPointsNonindiced()
1283 vertexIndex[2] = 2 * n + 5; in setTriangleStripPointsNonindiced()
1291 vertexIndex[0] = 2 * n + 3; in setTriangleStripPointsNonindiced()
1292 vertexIndex[1] = 2 * n + 1; in setTriangleStripPointsNonindiced()
1293 vertexIndex[2] = 2 * n + 5; in setTriangleStripPointsNonindiced()
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/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawIndexedTest.cpp119 int vertexIndex = VERTEX_OFFSET; in DrawIndexed() local
121 …VertexElementData(tcu::Vec4( -0.3f, 0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec(), vertexIndex++)); in DrawIndexed()
122 …VertexElementData(tcu::Vec4( -1.0f, 1.0f, 1.0f, 1.0f), tcu::RGBA::blue().toVec(), vertexIndex++)); in DrawIndexed()
123 …VertexElementData(tcu::Vec4( -0.3f, -0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec(), vertexIndex++)); in DrawIndexed()
124 …VertexElementData(tcu::Vec4( 1.0f, -1.0f, 1.0f, 1.0f), tcu::RGBA::blue().toVec(), vertexIndex++)); in DrawIndexed()
125 …VertexElementData(tcu::Vec4( -0.3f, -0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec(), vertexIndex++)); in DrawIndexed()
126 …VertexElementData(tcu::Vec4( 0.3f, 0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec(), vertexIndex++)); in DrawIndexed()
127 …VertexElementData(tcu::Vec4( 0.3f, -0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec(), vertexIndex++)); in DrawIndexed()
128 …VertexElementData(tcu::Vec4( 0.3f, 0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec(), vertexIndex++)); in DrawIndexed()
DvktBasicDrawTests.cpp1092 const deUint32 vertexIndex = cmd->vertexOffset + m_data.indexes[cmd->firstIndex + idx]; in iterate() local
1093 vertices.push_back(m_data.vertices[vertexIndex].position); in iterate()
1094 colors.push_back(m_data.vertices[vertexIndex].color); in iterate()
/external/deqp-deps/glslang/Test/
Dhlsl.emptystruct.init.vert5 float4 main(in uint vertexIndex : VERTEXID) : VS_OUT_POSITION
/external/deqp/external/vulkancts/modules/vulkan/robustness/
DvktRobustnessVertexAccessTests.cpp142 … isExpectedValueFromVertexBuffer (const void* vertexBuffer, deUint32 vertexIndex, VkFormat verte…
931 …e::isExpectedValueFromVertexBuffer (const void* vertexBuffer, deUint32 vertexIndex, VkFormat verte… in isExpectedValueFromVertexBuffer() argument
937 return bufferPtr[vertexIndex] == *reinterpret_cast<const deUint32 *>(value); in isExpectedValueFromVertexBuffer()
943 return bufferPtr[vertexIndex] == *reinterpret_cast<const deInt32 *>(value); in isExpectedValueFromVertexBuffer()
949 return areEqual(bufferPtr[vertexIndex], *reinterpret_cast<const float *>(value)); in isExpectedValueFromVertexBuffer()
954 const deUint32 packedValue = bufferPtr[vertexIndex / 4]; in isExpectedValueFromVertexBuffer()
955 const deUint32 scalarIndex = vertexIndex % 4; in isExpectedValueFromVertexBuffer()
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dpa.h490 uint32_t vertexIndex = this->headVertex / SIMD_WIDTH; in GetNextVsOutput() local
493 SIMDVECTOR* pVertex = &((SIMDVECTOR*)pStreamBase)[vertexIndex * vertexStride]; in GetNextVsOutput()
500 uint32_t vertexIndex = this->headVertex / SIMD_WIDTH; in GetNextVsIndices() local
501 SIMDMASK* pCurCutIndex = this->pCutIndices + vertexIndex; in GetNextVsIndices()
577 uint32_t vertexIndex = vertex / SIMD_WIDTH; in IsCutIndex() local
579 return CheckBit(this->pCutIndices[vertexIndex], vertexOffset); in IsCutIndex()