Searched refs:vertexItr (Results 1 – 1 of 1) sorted by relevance
1068 std::vector<Vertex4Tex4>::iterator vertexItr = vertices.begin(); in createQuadMosaicCube() local1074 vertexItr->texCoord.xyz() = texCoordsCube[texCoordCubeIndices[quadNdx][vertexNdx]]; in createQuadMosaicCube()1075 vertexItr++; in createQuadMosaicCube()1085 std::vector<Vertex4Tex4>::iterator vertexItr = vertices.begin(); in createQuadMosaicCubeArray() local1091 vertexItr->texCoord.w() = (float)faceArrayIndices[quadNdx]; in createQuadMosaicCubeArray()1092 vertexItr++; in createQuadMosaicCubeArray()