Searched refs:vertexPositionStrideSize (Results 1 – 2 of 2) sorted by relevance
936 const deUint32 vertexPositionStrideSize = (deUint32)sizeof(tcu::Vec2); in executeFragmentTest() local938 const deUint32 positionDataSize = 4 * vertexPositionStrideSize; in executeFragmentTest()947 vertexPositionStrideSize, // deUint32 strideInBytes; in executeFragmentTest()
1135 const deUint32 vertexPositionStrideSize = deUint32(sizeof(tcu::Vec4)); in renderQuad() local1137 const deUint32 positionDataSize = vertexPositionStrideSize * 4u; in renderQuad()1155 vertexPositionStrideSize, // deUint32 strideInBytes; in renderQuad()