Home
last modified time | relevance | path

Searched refs:vertexShaderCompileEndTime (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp1919 deUint64 vertexShaderCompileEndTime = deGetMicroseconds(); in iterate() local
1960 (deInt64)(vertexShaderCompileEndTime - shaderSourceSetEndTime), in iterate()
1961 (deInt64)(fragmentShaderCompileEndTime - vertexShaderCompileEndTime), in iterate()
2515 deUint64 vertexShaderCompileEndTime = deGetMicroseconds(); in iterate() local
2538 (deInt64)(vertexShaderCompileEndTime - shaderSourceSetEndTime), in iterate()
2539 (deInt64)(fragmentShaderCompileEndTime - vertexShaderCompileEndTime))); in iterate()
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp1939 deUint64 vertexShaderCompileEndTime = deGetMicroseconds(); in iterate() local
1980 (deInt64)(vertexShaderCompileEndTime - shaderSourceSetEndTime), in iterate()
1981 (deInt64)(fragmentShaderCompileEndTime - vertexShaderCompileEndTime), in iterate()
2535 deUint64 vertexShaderCompileEndTime = deGetMicroseconds(); in iterate() local
2558 (deInt64)(vertexShaderCompileEndTime - shaderSourceSetEndTime), in iterate()
2559 (deInt64)(fragmentShaderCompileEndTime - vertexShaderCompileEndTime))); in iterate()