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Searched refs:vertexShaderConstantsBDirty (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DDevice9.hpp267 unsigned int vertexShaderConstantsBDirty; member in D3D9::Direct3DDevice9
DDirect3DDevice9.cpp92 vertexShaderConstantsBDirty = 0; in Direct3DDevice9()
5228 vertexShaderConstantsBDirty = sw::max(startRegister + count, vertexShaderConstantsBDirty); in SetVertexShaderConstantB()
5892 if(vertexShaderConstantsBDirty) in bindShaderConstants()
5894 renderer->setVertexShaderConstantB(0, vertexShaderConstantB, vertexShaderConstantsBDirty); in bindShaderConstants()
5908vertexShaderConstantsBDirty = vertexShader->getVertexShader()->dirtyConstantsB; // Shader DEF'ed… in bindShaderConstants()