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Searched refs:vertexShaderVersionX (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3D9.cpp75 if(vs == 0) vertexShaderVersionX = D3DVS_VERSION(0, 0); in Direct3D9()
76 else if(vs <= 11) vertexShaderVersionX = D3DVS_VERSION(1, 1); in Direct3D9()
77 else if(vs <= 20) vertexShaderVersionX = D3DVS_VERSION(2, 0); in Direct3D9()
78 else if(vs <= 21) vertexShaderVersionX = D3DVS_VERSION(2, 1); in Direct3D9()
79 else vertexShaderVersionX = D3DVS_VERSION(3, 0); in Direct3D9()
1209 unsigned int vertexShaderVersion = vertexShaderVersionX; in GetDeviceCaps()
DCapabilities.hpp454 extern unsigned int vertexShaderVersionX;
DCapabilities.cpp404 unsigned int vertexShaderVersionX = D3DVS_VERSION(3, 0); variable
DDirect3DDevice9.cpp935 if(!sw::VertexShader::validate(function) || function[0] > vertexShaderVersionX) in CreateVertexShader()