Searched refs:vertexShaderVersionX (Results 1 – 4 of 4) sorted by relevance
75 if(vs == 0) vertexShaderVersionX = D3DVS_VERSION(0, 0); in Direct3D9()76 else if(vs <= 11) vertexShaderVersionX = D3DVS_VERSION(1, 1); in Direct3D9()77 else if(vs <= 20) vertexShaderVersionX = D3DVS_VERSION(2, 0); in Direct3D9()78 else if(vs <= 21) vertexShaderVersionX = D3DVS_VERSION(2, 1); in Direct3D9()79 else vertexShaderVersionX = D3DVS_VERSION(3, 0); in Direct3D9()1209 unsigned int vertexShaderVersion = vertexShaderVersionX; in GetDeviceCaps()
454 extern unsigned int vertexShaderVersionX;
404 unsigned int vertexShaderVersionX = D3DVS_VERSION(3, 0); variable
935 if(!sw::VertexShader::validate(function) || function[0] > vertexShaderVersionX) in CreateVertexShader()