Searched refs:vertexSpec (Results 1 – 6 of 6) sorted by relevance
/external/skia/src/gpu/ops/ |
D | GrFillRectOp.cpp | 201 VertexSpec vertexSpec(fDeviceQuads.quadType(), fColorType, fLocalQuads.quadType(), in onPrepareDraws() local 208 sk_sp<GrGeometryProcessor> gp = GrQuadPerEdgeAA::MakeProcessor(vertexSpec); in onPrepareDraws() 216 vertexSize, this->quadCount() * vertexSpec.verticesPerQuad(), in onPrepareDraws() 231 vertices = GrQuadPerEdgeAA::Tessellate(vertices, vertexSpec, fDeviceQuads[i], in onPrepareDraws() 238 vertices = GrQuadPerEdgeAA::Tessellate(vertices, vertexSpec, fDeviceQuads[i], in onPrepareDraws() 245 if (!GrQuadPerEdgeAA::ConfigureMeshIndices(target, mesh, vertexSpec, this->quadCount())) { in onPrepareDraws()
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D | GrTextureOp.cpp | 448 VertexSpec vertexSpec(quadType, colorType, srcQuadType, /* hasLocal */ true, domain, aaType, in onPrepareDraws() local 458 vertexSpec, *target->caps().shaderCaps(), in onPrepareDraws() 479 int numQuadVerticesLeft = numTotalQuads * vertexSpec.verticesPerQuad(); in onPrepareDraws() 489 int meshVertexCnt = quadCnt * vertexSpec.verticesPerQuad(); in onPrepareDraws() 502 op.tess(vdata, vertexSpec, proxy, q, quadCnt); in onPrepareDraws() 504 if (!GrQuadPerEdgeAA::ConfigureMeshIndices(target, &(meshes[m]), vertexSpec, in onPrepareDraws()
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D | GrQuadPerEdgeAA.cpp | 805 static sk_sp<GrGeometryProcessor> Make(const VertexSpec& vertexSpec, const GrShaderCaps& caps, in Make() argument 811 vertexSpec, caps, textureType, textureConfig, samplerState, extraSamplerKey, in Make()
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/external/skqp/src/gpu/ops/ |
D | GrFillRectOp.cpp | 178 VertexSpec vertexSpec(fDeviceQuads.quadType(), in onPrepareDraws() local 186 sk_sp<GrGeometryProcessor> gp = GrQuadPerEdgeAA::MakeProcessor(vertexSpec); in onPrepareDraws() 194 vertexSize, this->quadCount() * vertexSpec.verticesPerQuad(), in onPrepareDraws() 208 vertices = GrQuadPerEdgeAA::Tessellate(vertices, vertexSpec, fDeviceQuads[i], in onPrepareDraws() 215 vertices = GrQuadPerEdgeAA::Tessellate(vertices, vertexSpec, fDeviceQuads[i], in onPrepareDraws() 222 if (!GrQuadPerEdgeAA::ConfigureMeshIndices(target, mesh, vertexSpec, this->quadCount())) { in onPrepareDraws()
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D | GrTextureOp.cpp | 357 VertexSpec vertexSpec(quadType, wideColor ? ColorType::kHalf : ColorType::kByte, in onPrepareDraws() local 368 vertexSpec, *target->caps().shaderCaps(), in onPrepareDraws() 400 int numQuadVerticesLeft = numTotalQuads * vertexSpec.verticesPerQuad(); in onPrepareDraws() 410 int meshVertexCnt = quadCnt * vertexSpec.verticesPerQuad(); in onPrepareDraws() 423 op.tess(vdata, vertexSpec, proxy, q, quadCnt); in onPrepareDraws() 425 if (!GrQuadPerEdgeAA::ConfigureMeshIndices(target, &(meshes[m]), vertexSpec, in onPrepareDraws()
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D | GrQuadPerEdgeAA.cpp | 517 static sk_sp<GrGeometryProcessor> Make(const VertexSpec& vertexSpec, const GrShaderCaps& caps, in Make() argument 523 vertexSpec, caps, textureType, textureConfig, samplerState, extraSamplerKey, in Make()
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