Searched refs:vertex_bind_desc (Results 1 – 1 of 1) sorted by relevance
933 … auto const &vertex_bind_desc = vertex_input_state->pVertexBindingDescriptions[d]; in manual_PreCallValidateCreateGraphicsPipelines() local934 auto const &binding_it = vertex_bindings.find(vertex_bind_desc.binding); in manual_PreCallValidateCreateGraphicsPipelines()941 i, d, vertex_bind_desc.binding); in manual_PreCallValidateCreateGraphicsPipelines()943 vertex_bindings.insert(vertex_bind_desc.binding); in manual_PreCallValidateCreateGraphicsPipelines()945 if (vertex_bind_desc.binding >= device_limits.maxVertexInputBindings) { in manual_PreCallValidateCreateGraphicsPipelines()951 … i, d, vertex_bind_desc.binding, device_limits.maxVertexInputBindings); in manual_PreCallValidateCreateGraphicsPipelines()954 if (vertex_bind_desc.stride > device_limits.maxVertexInputBindingStride) { in manual_PreCallValidateCreateGraphicsPipelines()960 … i, d, vertex_bind_desc.stride, device_limits.maxVertexInputBindingStride); in manual_PreCallValidateCreateGraphicsPipelines()