Searched refs:vertex_buffer_pointer_dirty (Results 1 – 4 of 4) sorted by relevance
1099 sctx->vertex_buffer_pointer_dirty = true; in si_upload_vertex_buffer_descriptors()1922 sctx->vertex_buffer_pointer_dirty = sctx->vertex_buffers.buffer != NULL; in si_mark_shader_pointers_dirty()1930 sctx->vertex_buffer_pointer_dirty = sctx->vertex_buffers.buffer != NULL; in si_shader_pointers_begin_new_cs()2092 if (sctx->vertex_buffer_pointer_dirty) { in si_emit_graphics_shader_pointers()2095 sctx->vertex_buffer_pointer_dirty = false; in si_emit_graphics_shader_pointers()
523 bool vertex_buffer_pointer_dirty; member
89 sctx->vertex_buffer_pointer_dirty = true; in si_blitter_end()
1548 sctx->vertex_buffer_pointer_dirty = false; in si_draw_rectangle()