/external/deqp-deps/glslang/Test/baseResults/ |
D | hlsl.entry-out.frag.out | 5 0:7 Function Definition: fun(struct-OutParam-vf2-vi21; ( temp void) 25 …tion Definition: @PixelShaderFunction(vf4;vf4;struct-OutParam-vf2-vi21;struct-OutParam-vf2-vi21; (… 67 0:20 Function Call: fun(struct-OutParam-vf2-vi21; ( temp void) 79 … Function Call: @PixelShaderFunction(vf4;vf4;struct-OutParam-vf2-vi21;struct-OutParam-vf2-vi21; (… 129 0:7 Function Definition: fun(struct-OutParam-vf2-vi21; ( temp void) 149 …tion Definition: @PixelShaderFunction(vf4;vf4;struct-OutParam-vf2-vi21;struct-OutParam-vf2-vi21; (… 191 0:20 Function Call: fun(struct-OutParam-vf2-vi21; ( temp void) 203 … Function Call: @PixelShaderFunction(vf4;vf4;struct-OutParam-vf2-vi21;struct-OutParam-vf2-vi21; (… 260 Name 14 "fun(struct-OutParam-vf2-vi21;" 262 … Name 23 "@PixelShaderFunction(vf4;vf4;struct-OutParam-vf2-vi21;struct-OutParam-vf2-vi21;" [all …]
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D | hlsl.entry-in.frag.out | 5 0:8 Function Definition: fun(struct-InParam-vf2-vf4-vi21; ( temp float) 25 0:13 Function Definition: @PixelShaderFunction(struct-InParam-vf2-vf4-vi21; ( temp 4-component vec… 35 0:16 Function Call: fun(struct-InParam-vf2-vf4-vi21; ( temp float) 40 0:17 Function Call: fun(struct-InParam-vf2-vf4-vi21; ( temp float) 75 0:13 Function Call: @PixelShaderFunction(struct-InParam-vf2-vf4-vi21; ( temp 4-component vec… 90 0:8 Function Definition: fun(struct-InParam-vf2-vf4-vi21; ( temp float) 110 0:13 Function Definition: @PixelShaderFunction(struct-InParam-vf2-vf4-vi21; ( temp 4-component vec… 120 0:16 Function Call: fun(struct-InParam-vf2-vf4-vi21; ( temp float) 125 0:17 Function Call: fun(struct-InParam-vf2-vf4-vi21; ( temp float) 160 0:13 Function Call: @PixelShaderFunction(struct-InParam-vf2-vf4-vi21; ( temp 4-component vec… [all …]
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D | hlsl.intrinsic.frexp.vert.out | 15 0:8 Function Definition: VertexShaderFunction2(vf2;vf2; ( temp 2-component vector of float) 74 0:8 Function Definition: VertexShaderFunction2(vf2;vf2; ( temp 2-component vector of float) 128 Name 18 "VertexShaderFunction2(vf2;vf2;" 187 18(VertexShaderFunction2(vf2;vf2;): 13(fvec2) Function None 15
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D | hlsl.intrinsics.negative.comp.out | 25 0:66 Function Definition: ComputeShaderFunction2(vf2;vf2;vf2;vi2; ( temp 2-component vector of flo… 117 0:66 Function Definition: ComputeShaderFunction2(vf2;vf2;vf2;vi2; ( temp 2-component vector of flo… 203 Name 32 "ComputeShaderFunction2(vf2;vf2;vf2;vi2;" 320 32(ComputeShaderFunction2(vf2;vf2;vf2;vi2;): 23(fvec2) Function None 27
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D | hlsl.clipdistance-2.frag.out | 5 0:4 Function Definition: @main(vf4;vf2[2];vf2[2]; ( temp 4-component vector of float) 135 0:4 Function Call: @main(vf4;vf2[2];vf2[2]; ( temp 4-component vector of float) 152 0:4 Function Definition: @main(vf4;vf2[2];vf2[2]; ( temp 4-component vector of float) 282 0:4 Function Call: @main(vf4;vf2[2];vf2[2]; ( temp 4-component vector of float) 305 Name 18 "@main(vf4;vf2[2];vf2[2];" 400 … 83: 7(fvec4) FunctionCall 18(@main(vf4;vf2[2];vf2[2];) 77(param) 79(param) 81(param) 404 18(@main(vf4;vf2[2];vf2[2];): 7(fvec4) Function None 14
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D | hlsl.flattenOpaque.frag.out | 21 0:20 Function Definition: osCall2(struct-os-p11;vf2; ( temp 4-component vector of float) 53 0:30 Function Definition: os2Call2(struct-os2-p1-t211;vf2; ( temp 4-component vector of float) 87 0:37 Function Call: osCall2(struct-os-p11;vf2; ( temp 4-component vector of float) 116 0:39 Function Call: os2Call2(struct-os2-p1-t211;vf2; ( temp 4-component vector of float) 170 0:20 Function Definition: osCall2(struct-os-p11;vf2; ( temp 4-component vector of float) 202 0:30 Function Definition: os2Call2(struct-os2-p1-t211;vf2; ( temp 4-component vector of float) 236 0:37 Function Call: osCall2(struct-os-p11;vf2; ( temp 4-component vector of float) 265 0:39 Function Call: os2Call2(struct-os2-p1-t211;vf2; ( temp 4-component vector of float) 312 Name 20 "osCall2(struct-os-p11;vf2;" 320 Name 32 "os2Call2(struct-os2-p1-t211;vf2;" [all …]
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D | hlsl.clipdistance-2.vert.out | 4 0:4 Function Definition: @main(vf4;vf2[2];vf2[2]; ( temp void) 100 0:4 Function Call: @main(vf4;vf2[2];vf2[2]; ( temp void) 216 0:4 Function Definition: @main(vf4;vf2[2];vf2[2]; ( temp void) 312 0:4 Function Call: @main(vf4;vf2[2];vf2[2]; ( temp void) 434 Name 18 "@main(vf4;vf2[2];vf2[2];" 495 … 50: 2 FunctionCall 18(@main(vf4;vf2[2];vf2[2];) 47(param) 48(param) 49(param) 538 18(@main(vf4;vf2[2];vf2[2];): 2 Function None 14
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D | hlsl.intrinsic.frexp.frag.out | 19 0:9 Function Definition: PixelShaderFunction2(vf2;vf2; ( temp 2-component vector of float) 116 0:9 Function Definition: PixelShaderFunction2(vf2;vf2; ( temp 2-component vector of float) 206 Name 18 "PixelShaderFunction2(vf2;vf2;" 287 18(PixelShaderFunction2(vf2;vf2;): 13(fvec2) Function None 15
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D | hlsl.clipdistance-4.geom.out | 8 0:13 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf2[3];vf2[3]; ( temp void) 293 0:13 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf2[3];vf2[3]; ( temp void) 316 0:13 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf2[3];vf2[3]; ( temp void) 601 0:13 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf2[3];vf2[3]; ( temp void) 633 Name 25 "@main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf2[3];vf2[3];" 773 …128: 2 FunctionCall 25(@main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf2[3];vf2[3];) 119(para… 778 25(@main(vf4[3];u1[3];struct-S-vf4-vf2-vf21;vf2[3];vf2[3];): 2 Function None 19
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D | hlsl.intrinsics.negative.vert.out | 24 0:84 Function Definition: VertexShaderFunction2(vf2;vf2;vf2;vi2; ( temp 2-component vector of floa… 180 0:84 Function Definition: VertexShaderFunction2(vf2;vf2;vf2;vi2; ( temp 2-component vector of floa… 330 Name 32 "VertexShaderFunction2(vf2;vf2;vf2;vi2;" 506 32(VertexShaderFunction2(vf2;vf2;vf2;vi2;): 23(fvec2) Function None 27
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D | hlsl.intrinsics.evalfns.frag.out | 5 0:3 Function Definition: @main(f1;vf2;vf3;vf4;vi2; ( temp void) 64 0:3 Function Call: @main(f1;vf2;vf3;vf4;vi2; ( temp void) 84 0:3 Function Definition: @main(f1;vf2;vf3;vf4;vi2; ( temp void) 143 0:3 Function Call: @main(f1;vf2;vf3;vf4;vi2; ( temp void) 169 Name 23 "@main(f1;vf2;vf3;vf4;vi2;" 264 …79: 2 FunctionCall 23(@main(f1;vf2;vf3;vf4;vi2;) 69(param) 71(param) 73(param) 75(param)… 267 23(@main(f1;vf2;vf3;vf4;vi2;): 2 Function None 17
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D | hlsl.struct.split.array.geom.out | 8 0:13 Function Definition: @main(u1[1];struct-PSInput-vf4-vf2-vf3-u11; ( temp void) 70 0:13 Function Call: @main(u1[1];struct-PSInput-vf4-vf2-vf3-u11; ( temp void) 90 0:13 Function Definition: @main(u1[1];struct-PSInput-vf4-vf2-vf3-u11; ( temp void) 152 0:13 Function Call: @main(u1[1];struct-PSInput-vf4-vf2-vf3-u11; ( temp void) 181 Name 19 "@main(u1[1];struct-PSInput-vf4-vf2-vf3-u11;" 252 … 72: 2 FunctionCall 19(@main(u1[1];struct-PSInput-vf4-vf2-vf3-u11;) 69(param) 71(param) 257 19(@main(u1[1];struct-PSInput-vf4-vf2-vf3-u11;): 2 Function None 16
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/external/eigen/unsupported/test/ |
D | openglsupport.cpp | 181 Vector2f vf2; vf2.setRandom(); Vector3f vf23; vf23 << vf2, 0; in test_openglsupport() local 182 VERIFY_MATRIX(glTranslate(vf2), Projective3f(Translation3f(vf23)).matrix()); in test_openglsupport() 200 Vector2f vf2; vf2.setRandom(); Vector3f vf23; vf23 << vf2, 1; in test_openglsupport() local 201 VERIFY_MATRIX(glScale(vf2), Projective3f(Scaling(vf23)).matrix()); in test_openglsupport()
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/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/WholeProgramDevirt/ |
D | export-single-impl.ll | 29 ; SUMMARY-NEXT: SingleImplName: vf2 66 ; CHECK: @vt2 = constant void (i8*)* @vf2 67 @vt2 = constant void (i8*)* @vf2, !type !1 79 ; CHECK: define void @vf2(i8*) 80 define void @vf2(i8*) {
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D | soa-vtable.ll | 8 …null, void (i8*)* @vf1], [2 x void (i8*)*] [void (i8*)* null, void (i8*)* @vf2] }, !type !0, !type… 14 define void @vf2(i8* %this) { 43 ; CHECK: call void @vf2(
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D | vcp-no-this.ll | 7 @vt2 = constant [1 x i8*] [i8* bitcast (i32 ()* @vf2 to i8*)], !type !0 13 define i32 @vf2() readnone {
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D | vcp-decl.ll | 7 @vt2 = constant [1 x i8*] [i8* bitcast (i32 (i8*, i32)* @vf2 to i8*)], !type !0 11 define i32 @vf2(i8* %this, i32 %arg) readnone {
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/external/clang/test/CodeGen/ |
D | Nontemporal.cpp | 14 float __attribute__((vector_size(16))) vf1, vf2; variable 32 __builtin_nontemporal_store(vf1, &vf2); // CHECK: store <4 x float>{{.*}}align 16, !nontemporal in test_all_sizes() 46 vf2 = __builtin_nontemporal_load(&vf1); // CHECK: load <4 x float>{{.*}}align 16, !nontemporal in test_all_sizes()
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/external/clang/test/CodeGenCXX/ |
D | member-function-pointer-calls.cpp | 5 virtual int vf2() { return 2; } in vf2() function 27 return f(&a, &A::vf2); in g2()
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D | member-function-pointers.cpp | 14 struct A { int a; void f(); virtual void vf1(); virtual void vf2(); }; 32 void (A::*pa4)() = &A::vf2; 73 void (A::*pa4)() = &A::vf2; in f2()
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/external/swiftshader/third_party/llvm-7.0/llvm/test/ThinLTO/X86/Inputs/ |
D | cache-typeid-resolutions2.ll | 4 @vt2 = constant i1 (i8*)* @vf2, !type !0 6 define internal i1 @vf2(i8* %this) {
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/external/llvm/test/CodeGen/PowerPC/ |
D | vsx-minmax.ll | 10 @vf2 = common global <4 x float> zeroinitializer, align 16 34 store <4 x float> %7, <4 x float>* @vf2, align 16 85 ;vector float vf1, vf2, vf3, vf4; 92 ; vf2 = vec_vmaxfp(vf, vf);
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/PowerPC/ |
D | vsx-minmax.ll | 10 @vf2 = common global <4 x float> zeroinitializer, align 16 34 store <4 x float> %7, <4 x float>* @vf2, align 16 85 ;vector float vf1, vf2, vf3, vf4; 92 ; vf2 = vec_vmaxfp(vf, vf);
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/external/llvm/test/Transforms/WholeProgramDevirt/ |
D | vcp-no-this.ll | 7 @vt2 = global [1 x i8*] [i8* bitcast (i32 ()* @vf2 to i8*)], !type !0 13 define i32 @vf2() readnone {
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D | uniform-retval.ll | 7 @vt2 = constant [1 x i8*] [i8* bitcast (i32 (i8*)* @vf2 to i8*)], !type !0 13 define i32 @vf2(i8* %this) readnone {
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