Searched refs:view_angle (Results 1 – 1 of 1) sorted by relevance
434 float view_angle[XCAM_STITCH_FISHEYE_MAX_NUM]; in calc_fisheye_initial_info() local436 view_angle[0] = 68.0f; in calc_fisheye_initial_info()437 _fisheye[0].width = view_angle[0] / 360.0f * out_info.width; in calc_fisheye_initial_info()440 view_angle[1] = 152.0f; in calc_fisheye_initial_info()441 _fisheye[1].width = view_angle[1] / 360.0f * out_info.width; in calc_fisheye_initial_info()444 view_angle[2] = 68.0f; in calc_fisheye_initial_info()445 _fisheye[2].width = view_angle[2] / 360.0f * out_info.width; in calc_fisheye_initial_info()448 view_angle[3] = 152.0f; in calc_fisheye_initial_info()449 _fisheye[3].width = view_angle[3] / 360.0f * out_info.width; in calc_fisheye_initial_info()458 bowl_data_config[0].angle_start = -view_angle[0] / 2; in calc_fisheye_initial_info()[all …]