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Searched refs:view_id (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_surface.c298 s->view_id = SVGA3D_INVALID_ID; in svga_create_surface_view()
527 if (s && s->view_id == SVGA3D_INVALID_ID) { in svga_validate_surface_view()
553 s->view_id = util_bitmask_add(svga->surface_view_id_bm); in svga_validate_surface_view()
559 s->view_id, in svga_validate_surface_view()
580 s->view_id, in svga_validate_surface_view()
588 util_bitmask_clear(svga->surface_view_id_bm, s->view_id); in svga_validate_surface_view()
589 s->view_id = SVGA3D_INVALID_ID; in svga_validate_surface_view()
627 if (s->view_id != SVGA3D_INVALID_ID) { in svga_surface_destroy()
643 ret = SVGA3D_vgpu10_DestroyDepthStencilView(svga->swc, s->view_id); in svga_surface_destroy()
646 ret = SVGA3D_vgpu10_DestroyRenderTargetView(svga->swc, s->view_id); in svga_surface_destroy()
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Dsvga_surface.h63 SVGA3dRenderTargetViewId view_id; member
Dsvga_cmd_vgpu10.c331 cmd->renderTargetViewId = ss->view_id; in SVGA3D_vgpu10_ClearRenderTargetView()
370 cmd->depthStencilViewId = ss->view_id; in SVGA3D_vgpu10_SetRenderTargets()
385 ctarget[i] = ss->view_id; in SVGA3D_vgpu10_SetRenderTargets()
712 cmd->depthStencilViewId = ss->view_id; in SVGA3D_vgpu10_ClearDepthStencilView()
Dsvga_state_framebuffer.c220 assert(svga_surface(rtv[i])->view_id != SVGA3D_INVALID_ID); in emit_fb_vgpu10()