Searched refs:viewport_i (Results 1 – 1 of 1) sorted by relevance
1309 … for (uint32_t viewport_i = 0; viewport_i < viewport_state.viewportCount; ++viewport_i) { in manual_PreCallValidateCreateGraphicsPipelines() local1310 … const auto &viewport = viewport_state.pViewports[viewport_i]; // will crash on invalid ptr in manual_PreCallValidateCreateGraphicsPipelines()1314 … ParameterName::IndexVector{i, viewport_i}), in manual_PreCallValidateCreateGraphicsPipelines()2147 for (uint32_t viewport_i = 0; viewport_i < viewportCount; ++viewport_i) { in manual_PreCallValidateCmdSetViewport() local2148 const auto &viewport = pViewports[viewport_i]; // will crash on invalid ptr in manual_PreCallValidateCmdSetViewport()2151 … ParameterName("pViewports[%i]", ParameterName::IndexVector{viewport_i}), in manual_PreCallValidateCmdSetViewport()