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Searched refs:viewport_index_output (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_cliptest_tmp.h46 unsigned viewport_index_output = in TAG() local
50 u_bitcast_f2u(out->data[viewport_index_output][0]): 0; in TAG()
77 viewport_index = u_bitcast_f2u(out->data[viewport_index_output][0]); in TAG()
Ddraw_gs.h70 unsigned viewport_index_output; member
Ddraw_vs.h113 unsigned viewport_index_output; member
Ddraw_vs_variant.c87 int viewport_index_output = in find_viewport() local
93 data[viewport_index_output * 4] : 0; in find_viewport()
Ddraw_vs.c89 vs->viewport_index_output = i; in draw_create_vertex_shader()
Ddraw_context.c854 return draw->gs.geometry_shader->viewport_index_output; in draw_current_shader_viewport_index_output()
855 return draw->vs.vertex_shader->viewport_index_output; in draw_current_shader_viewport_index_output()
Ddraw_pipe_clip.c91 unsigned viewport_index_output = in draw_viewport_index() local
94 u_bitcast_f2u(leading_vertex->data[viewport_index_output][0]); in draw_viewport_index()
Ddraw_gs.c802 gs->viewport_index_output = i; in draw_create_geometry_shader()