Searched refs:viewport_index_output (Results 1 – 8 of 8) sorted by relevance
46 unsigned viewport_index_output = in TAG() local50 u_bitcast_f2u(out->data[viewport_index_output][0]): 0; in TAG()77 viewport_index = u_bitcast_f2u(out->data[viewport_index_output][0]); in TAG()
70 unsigned viewport_index_output; member
113 unsigned viewport_index_output; member
87 int viewport_index_output = in find_viewport() local93 data[viewport_index_output * 4] : 0; in find_viewport()
89 vs->viewport_index_output = i; in draw_create_vertex_shader()
854 return draw->gs.geometry_shader->viewport_index_output; in draw_current_shader_viewport_index_output()855 return draw->vs.vertex_shader->viewport_index_output; in draw_current_shader_viewport_index_output()
91 unsigned viewport_index_output = in draw_viewport_index() local94 u_bitcast_f2u(leading_vertex->data[viewport_index_output][0]); in draw_viewport_index()
802 gs->viewport_index_output = i; in draw_create_geometry_shader()