Searched refs:virgl_encode_bind_shader (Results 1 – 6 of 6) sorted by relevance
/external/virglrenderer/tests/ |
D | test_virgl_cmd.c | 349 virgl_encode_bind_shader(&ctx, vs_handle, PIPE_SHADER_VERTEX); in START_TEST() 366 virgl_encode_bind_shader(&ctx, fs_handle, PIPE_SHADER_FRAGMENT); in START_TEST() 582 virgl_encode_bind_shader(&ctx, vs_handle, PIPE_SHADER_VERTEX); in START_TEST() 613 virgl_encode_bind_shader(&ctx, gs_handle, PIPE_SHADER_GEOMETRY); in START_TEST() 630 virgl_encode_bind_shader(&ctx, fs_handle, PIPE_SHADER_FRAGMENT); in START_TEST() 859 virgl_encode_bind_shader(&ctx, vs_handle, PIPE_SHADER_VERTEX); in START_TEST() 875 virgl_encode_bind_shader(&ctx, fs_handle, PIPE_SHADER_FRAGMENT); in START_TEST() 1010 virgl_encode_bind_shader(&ctx, fs_handle, PIPE_SHADER_FRAGMENT); in START_TEST()
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D | testvirgl_encode.h | 239 int virgl_encode_bind_shader(struct virgl_context *ctx,
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D | testvirgl_encode.c | 901 int virgl_encode_bind_shader(struct virgl_context *ctx, in virgl_encode_bind_shader() function
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/external/mesa3d/src/gallium/drivers/virgl/ |
D | virgl_encode.h | 252 int virgl_encode_bind_shader(struct virgl_context *ctx,
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D | virgl_context.c | 543 virgl_encode_bind_shader(vctx, handle, PIPE_SHADER_VERTEX); in virgl_bind_vs_state() 552 virgl_encode_bind_shader(vctx, handle, PIPE_SHADER_GEOMETRY); in virgl_bind_gs_state() 562 virgl_encode_bind_shader(vctx, handle, PIPE_SHADER_FRAGMENT); in virgl_bind_fs_state()
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D | virgl_encode.c | 871 int virgl_encode_bind_shader(struct virgl_context *ctx, in virgl_encode_bind_shader() function
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