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Searched refs:visibleArea (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/egl/
DteglRenderTests.cpp139 const float visibleArea = de::abs(e01.x() * e02.y() - e02.x() * e01.y()) * 0.5f; in isANarrowScreenSpaceTriangle() local
141 return visibleArea < minimumVisibleArea; in isANarrowScreenSpaceTriangle()
/external/deqp/framework/referencerenderer/
DrrRenderer.cpp633 …const float visibleArea = de::abs(cross2D(to2DCartesian(clipVec4ToVec4(v1.position)) - to2DCa… in clipPrimitives() local
637 if (visibleArea >= degenerateEpsilon) in clipPrimitives()