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Searched refs:visibleFace (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fDepthStencilTests.cpp98 rr::FaceType visibleFace; //!< Quad visible face. member
109 : visibleFace (rr::FACETYPE_LAST) in DepthStencilParams()
153 …log << TestLog::Message << "Triangles are " << (params.visibleFace == rr::FACETYPE_FRONT ? "front"… in operator <<()
297 renderCmd.params.visibleFace = rr::FACETYPE_FRONT; in generateBaseClearAndDepthCommands()
323 cmd.params.visibleFace = rr::FACETYPE_FRONT; in generateDepthVisualizeCommands()
348 cmd.params.visibleFace = rr::FACETYPE_FRONT; in generateStencilVisualizeCommands()
385 bool isFrontFacing = src.params.visibleFace == rr::FACETYPE_FRONT; in translateCommand()
470 bool isFrontFacing = command.params.visibleFace == rr::FACETYPE_FRONT; in render()
755 params.visibleFace = rnd.getBool() ? rr::FACETYPE_FRONT : rr::FACETYPE_BACK; in randomDepthStencilState()
817 rr::FaceType visibleFace; in init() member
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/external/deqp/modules/gles2/functional/
Des2fDepthStencilTests.cpp98 rr::FaceType visibleFace; //!< Quad visible face. member
109 : visibleFace (rr::FACETYPE_LAST) in DepthStencilParams()
153 …log << TestLog::Message << "Triangles are " << (params.visibleFace == rr::FACETYPE_FRONT ? "front"… in operator <<()
297 renderCmd.params.visibleFace = rr::FACETYPE_FRONT; in generateBaseClearAndDepthCommands()
323 cmd.params.visibleFace = rr::FACETYPE_FRONT; in generateDepthVisualizeCommands()
348 cmd.params.visibleFace = rr::FACETYPE_FRONT; in generateStencilVisualizeCommands()
385 bool isFrontFacing = src.params.visibleFace == rr::FACETYPE_FRONT; in translateCommand()
470 bool isFrontFacing = command.params.visibleFace == rr::FACETYPE_FRONT; in render()
755 params.visibleFace = rnd.getBool() ? rr::FACETYPE_FRONT : rr::FACETYPE_BACK; in randomDepthStencilState()
817 rr::FaceType visibleFace; in init() member
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/external/deqp/framework/referencerenderer/
DrrShadingContext.cpp35 , visibleFace (visibleFace_) in FragmentShadingContext()
DrrShadingContext.hpp48 FaceType visibleFace; //!< Which face (front or back) is visible member
DrrRenderer.cpp1114 const FaceType visibleFace = rasterizer.getVisibleFace(); in rasterizePrimitive() local
1115 if ((state.cullMode == CULLMODE_FRONT && visibleFace == FACETYPE_FRONT) || in rasterizePrimitive()
1116 (state.cullMode == CULLMODE_BACK && visibleFace == FACETYPE_BACK)) in rasterizePrimitive()
1162 …derTarget, program, &buffers.fragmentPackets[0], numRasterizedPackets, visibleFace, buffers.shader… in rasterizePrimitive()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderBuiltinVarTests.cpp105 if (context.visibleFace == rr::FACETYPE_FRONT) in shadeFragments()