Searched refs:vsSource (Results 1 – 6 of 6) sorted by relevance
/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferOperations.cpp | 232 std::string vsSource = getVertexShaderCode(); in initSecondPhase() local 235 const char* vsCode = vsSource.c_str(); in initSecondPhase() 904 std::string vsSource = getFBVertexShaderCode(); in initializeBufferObjectData() local 907 const char* vsCode = vsSource.c_str(); in initializeBufferObjectData() 1189 std::string vsSource = getTFVertexShaderCode(); in initializeBufferObjectData() local 1192 const char* vsCode = vsSource.c_str(); in initializeBufferObjectData()
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D | esextcTextureBufferTextureBufferRange.cpp | 922 std::string vsSource = getVertexShaderCode(info); in iterate() local 924 const char* vsCode = vsSource.c_str(); in iterate()
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/external/vulkan-validation-layers/tests/ |
D | layer_validation_tests.cpp | 3783 char const *vsSource = in TEST_F() local 3798 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() 4899 char const *vsSource = in TEST_F() local 4907 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() 8856 char const *vsSource = in TEST_F() local 8871 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() 9595 char const *vsSource = in TEST_F() local 9609 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() 10324 char const *vsSource = in TEST_F() local 10338 VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() [all …]
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D | vkrenderframework.cpp | 201 char const *vsSource = in DeviceCanDraw() local 219 VkShaderObj *vs = new VkShaderObj(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in DeviceCanDraw()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl3cTransformFeedbackOverflowQueryTests.cpp | 1219 const char* vsSource = transformFeedbackVertexShader(); in buildTransformFeedbackProgram() local 1222 gl.shaderSource(vShader, 1, (const char**)&vsSource, NULL); in buildTransformFeedbackProgram() 1234 m_testCtx.getLog().writeShader(QP_SHADER_TYPE_VERTEX, vsSource, false, infoLog.c_str()); in buildTransformFeedbackProgram() 1282 m_testCtx.getLog().writeShader(QP_SHADER_TYPE_VERTEX, vsSource, true, infoLog.c_str()); in buildTransformFeedbackProgram()
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/external/swiftshader/tests/GLESUnitTests/ |
D | unittests.cpp | 243 const char* vsSource[1] = { vs.c_str() }; in createProgram() local 244 glShaderSource(ph.vertexShader, 1, vsSource, nullptr); in createProgram() 602 const char* vsSource[1] = { vs.c_str() }; in TEST_F() local 603 glShaderSource(ph.vertexShader, 1, vsSource, nullptr); in TEST_F()
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