Searched refs:vs_2d_array_id (Results 1 – 2 of 2) sorted by relevance
2688 , vs_2d_array_id(0) in MultisampleTextureFunctionalTestsTextureSizeVertexShadersTest()2755 if (vs_2d_array_id != 0) in deinit()2757 gl.deleteShader(vs_2d_array_id); in deinit()2759 vs_2d_array_id = 0; in deinit()2912 vs_2d_array_id = gl.createShader(GL_VERTEX_SHADER); in iterate()2914 gl.shaderSource(vs_2d_array_id, 1 /* count */, &vs_2d_array_body, NULL); in iterate()2915 gl.compileShader(vs_2d_array_id); in iterate()2918 gl.getShaderiv(vs_2d_array_id, GL_COMPILE_STATUS, &compile_status); in iterate()2967 gl.attachShader(po_id, vs_2d_array_id); in iterate()
230 glw::GLuint vs_2d_array_id; member in glcts::MultisampleTextureFunctionalTestsTextureSizeVertexShadersTest