Searched refs:vs_2d_id (Results 1 – 2 of 2) sorted by relevance
2689 , vs_2d_id(0) in MultisampleTextureFunctionalTestsTextureSizeVertexShadersTest()2748 if (vs_2d_id != 0) in deinit()2750 gl.deleteShader(vs_2d_id); in deinit()2752 vs_2d_id = 0; in deinit()2873 vs_2d_id = gl.createShader(GL_VERTEX_SHADER); in iterate()2875 gl.shaderSource(vs_2d_id, 1 /* count */, &vs_2d_body, NULL); in iterate()2876 gl.compileShader(vs_2d_id); in iterate()2879 gl.getShaderiv(vs_2d_id, GL_COMPILE_STATUS, &compile_status); in iterate()2959 gl.attachShader(po_id, vs_2d_id); in iterate()
231 glw::GLuint vs_2d_id; member in glcts::MultisampleTextureFunctionalTestsTextureSizeVertexShadersTest