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Searched refs:vs_as_ls (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/
Dr600_shader.h112 unsigned vs_as_ls; member
Devergreen_state.c2235 if (rctx->vs_shader->current->shader.vs_as_ls) { in evergreen_emit_vs_constant_buffers()
2335 if (rctx->vs_shader->current->shader.vs_as_ls) { in evergreen_emit_vs_sampler_views()
2407 if (rctx->vs_shader->current->shader.vs_as_ls) { in evergreen_emit_vs_sampler_states()
Dr600_shader.c3148 shader->vs_as_ls = key.vs.as_ls; in r600_shader_from_tgsi()
3152 if (shader->vs_as_ls) in r600_shader_from_tgsi()
/external/mesa3d/src/gallium/drivers/r600/sb/
Dsb_bc_parser.cpp62 t = pshader->vs_as_ls ? TARGET_LS : (pshader->vs_as_es ? TARGET_ES : TARGET_VS); in decode()