Searched refs:vs_const (Results 1 – 2 of 2) sorted by relevance
1866 D3DMATRIX *M = (D3DMATRIX *)device->ff.vs_const; in nine_ff_load_vs_transforms()1898 device->ff.vs_const[30 * 4] = asfloat(context->rs[D3DRS_TWEENFACTOR]); in nine_ff_load_vs_transforms()1905 struct fvec4 *dst = (struct fvec4 *)device->ff.vs_const; in nine_ff_load_lights()1950 struct fvec4 *dst = (struct fvec4 *)device->ff.vs_const; in nine_ff_load_point_and_fog_params()1971 D3DMATRIX *M = (D3DMATRIX *)device->ff.vs_const; in nine_ff_load_tex_matrices()2020 struct fvec4 *dst = (struct fvec4 *)device->ff.vs_const; in nine_ff_load_viewport_info()2064 cb.user_buffer = device->ff.vs_const; in nine_ff_update()2098 device->ff.vs_const = CALLOC(NINE_FF_NUM_VS_CONST, 4 * sizeof(float)); in nine_ff_init()2103 device->ff.vs_const && device->ff.ps_const; in nine_ff_init()2130 FREE(device->ff.vs_const); in nine_ff_fini()
111 float *vs_const; member