Searched refs:vs_key (Results 1 – 12 of 12) sorted by relevance
/external/mesa3d/src/broadcom/compiler/ |
D | v3d_nir_lower_io.c | 67 if (c->vs_key) { in v3d_nir_lower_output() 78 for (int i = 0; i < c->vs_key->num_fs_inputs; i++) { in v3d_nir_lower_output() 79 if (v3d_slot_get_slot(c->vs_key->fs_inputs[i]) == slot) { in v3d_nir_lower_output()
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D | vir.c | 677 c->vs_key = key; in v3d_compile_vs() 920 if (c->vs_key && c->vs_key->is_coord) in vir_get_stage_name()
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D | nir_to_vir.c | 1119 if (c->vs_key->is_coord) { in emit_vert_end() 1124 if (c->vs_key->per_vertex_point_size) { in emit_vert_end() 1135 if (c->vs_key->per_vertex_point_size) in emit_vert_end() 1139 for (int i = 0; i < c->vs_key->num_fs_inputs; i++) { in emit_vert_end() 1140 struct v3d_varying_slot input = c->vs_key->fs_inputs[i]; in emit_vert_end()
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D | v3d_compiler.h | 485 struct v3d_vs_key *vs_key; member
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_disk_cache.c | 332 struct brw_vs_prog_key vs_key; in brw_disk_cache_write_render_programs() local 333 brw_vs_populate_key(brw, &vs_key); in brw_disk_cache_write_render_programs() 334 vs_key.program_string_id = 0; in brw_disk_cache_write_render_programs() 336 write_program_data(brw, prog, &vs_key, brw->vs.base.prog_data, in brw_disk_cache_write_render_programs()
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/external/mesa3d/src/intel/blorp/ |
D | blorp.c | 224 struct brw_vs_prog_key vs_key = { 0, }; in blorp_compile_vs() local 228 &vs_key, vs_prog_data, nir, -1, NULL); in blorp_compile_vs()
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/external/mesa3d/src/amd/common/ |
D | ac_nir_to_llvm.h | 55 struct ac_vs_variant_key vs_key; member
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/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_program.c | 740 enum pipe_format format = c->vs_key->attr_formats[attr]; in emit_vertex_input() 1492 if (c->vs_key->per_vertex_point_size) in emit_vert_end() 1530 if (c->vs_key->per_vertex_point_size) in emit_coord_end() 2244 c->vs_key = (struct vc4_vs_key *)key; in vc4_shader_ntq() 2247 c->vs_key = (struct vc4_vs_key *)key; in vc4_shader_ntq() 2307 if (c->vs_key && c->vs_key->clamp_color) in vc4_shader_ntq() 2370 c->vs_key->fs_inputs->input_slots, in vc4_shader_ntq() 2371 c->vs_key->fs_inputs->num_inputs); in vc4_shader_ntq()
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D | vc4_nir_lower_io.c | 177 enum pipe_format format = c->vs_key->attr_formats[attr]; in vc4_nir_lower_vertex_attr()
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D | vc4_qir.h | 483 struct vc4_vs_key *vs_key; member
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/external/mesa3d/src/intel/compiler/ |
D | brw_fs_visitor.cpp | 555 const struct brw_vs_prog_key *vs_key = in emit_urb_writes() local 679 if (stage == MESA_SHADER_VERTEX && vs_key->clamp_vertex_color && in emit_urb_writes()
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/external/mesa3d/src/amd/vulkan/ |
D | radv_pipeline.c | 1990 key.tcs.vs_key = keys[MESA_SHADER_VERTEX].vs; in radv_create_shaders()
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