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Searched refs:vs_key (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/broadcom/compiler/
Dv3d_nir_lower_io.c67 if (c->vs_key) { in v3d_nir_lower_output()
78 for (int i = 0; i < c->vs_key->num_fs_inputs; i++) { in v3d_nir_lower_output()
79 if (v3d_slot_get_slot(c->vs_key->fs_inputs[i]) == slot) { in v3d_nir_lower_output()
Dvir.c677 c->vs_key = key; in v3d_compile_vs()
920 if (c->vs_key && c->vs_key->is_coord) in vir_get_stage_name()
Dnir_to_vir.c1119 if (c->vs_key->is_coord) { in emit_vert_end()
1124 if (c->vs_key->per_vertex_point_size) { in emit_vert_end()
1135 if (c->vs_key->per_vertex_point_size) in emit_vert_end()
1139 for (int i = 0; i < c->vs_key->num_fs_inputs; i++) { in emit_vert_end()
1140 struct v3d_varying_slot input = c->vs_key->fs_inputs[i]; in emit_vert_end()
Dv3d_compiler.h485 struct v3d_vs_key *vs_key; member
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_disk_cache.c332 struct brw_vs_prog_key vs_key; in brw_disk_cache_write_render_programs() local
333 brw_vs_populate_key(brw, &vs_key); in brw_disk_cache_write_render_programs()
334 vs_key.program_string_id = 0; in brw_disk_cache_write_render_programs()
336 write_program_data(brw, prog, &vs_key, brw->vs.base.prog_data, in brw_disk_cache_write_render_programs()
/external/mesa3d/src/intel/blorp/
Dblorp.c224 struct brw_vs_prog_key vs_key = { 0, }; in blorp_compile_vs() local
228 &vs_key, vs_prog_data, nir, -1, NULL); in blorp_compile_vs()
/external/mesa3d/src/amd/common/
Dac_nir_to_llvm.h55 struct ac_vs_variant_key vs_key; member
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_program.c740 enum pipe_format format = c->vs_key->attr_formats[attr]; in emit_vertex_input()
1492 if (c->vs_key->per_vertex_point_size) in emit_vert_end()
1530 if (c->vs_key->per_vertex_point_size) in emit_coord_end()
2244 c->vs_key = (struct vc4_vs_key *)key; in vc4_shader_ntq()
2247 c->vs_key = (struct vc4_vs_key *)key; in vc4_shader_ntq()
2307 if (c->vs_key && c->vs_key->clamp_color) in vc4_shader_ntq()
2370 c->vs_key->fs_inputs->input_slots, in vc4_shader_ntq()
2371 c->vs_key->fs_inputs->num_inputs); in vc4_shader_ntq()
Dvc4_nir_lower_io.c177 enum pipe_format format = c->vs_key->attr_formats[attr]; in vc4_nir_lower_vertex_attr()
Dvc4_qir.h483 struct vc4_vs_key *vs_key; member
/external/mesa3d/src/intel/compiler/
Dbrw_fs_visitor.cpp555 const struct brw_vs_prog_key *vs_key = in emit_urb_writes() local
679 if (stage == MESA_SHADER_VERTEX && vs_key->clamp_vertex_color && in emit_urb_writes()
/external/mesa3d/src/amd/vulkan/
Dradv_pipeline.c1990 key.tcs.vs_key = keys[MESA_SHADER_VERTEX].vs; in radv_create_shaders()