Searched refs:vs_module (Results 1 – 3 of 3) sorted by relevance
252 struct radv_shader_module vs_module = { .nir = radv_meta_build_nir_vs_generate_vertices() }; in radv_device_init_meta_depth_decomp_state() local253 if (!vs_module.nir) { in radv_device_init_meta_depth_decomp_state()259 VkShaderModule vs_module_h = radv_shader_module_to_handle(&vs_module); in radv_device_init_meta_depth_decomp_state()288 ralloc_free(vs_module.nir); in radv_device_init_meta_depth_decomp_state()
274 struct radv_shader_module vs_module = { .nir = radv_meta_build_nir_vs_generate_vertices() }; in radv_device_init_meta_resolve_state() local275 if (!vs_module.nir) { in radv_device_init_meta_resolve_state()288 VkShaderModule vs_module_h = radv_shader_module_to_handle(&vs_module); in radv_device_init_meta_resolve_state()301 ralloc_free(vs_module.nir); in radv_device_init_meta_resolve_state()
496 struct radv_shader_module vs_module = { .nir = radv_meta_build_nir_vs_generate_vertices() }; in radv_device_init_meta_fast_clear_flush_state() local497 if (!vs_module.nir) { in radv_device_init_meta_fast_clear_flush_state()512 VkShaderModule vs_module_h = radv_shader_module_to_handle(&vs_module); in radv_device_init_meta_fast_clear_flush_state()528 ralloc_free(vs_module.nir); in radv_device_init_meta_fast_clear_flush_state()