Searched refs:vs_needs_prolog (Results 1 – 3 of 3) sorted by relevance
338 bool vs_needs_prolog; member
5984 return sel->vs_needs_prolog || key->ls_vgpr_fix; in si_vs_needs_prolog()6713 bool need_prolog = sel->vs_needs_prolog; in si_compile_tgsi_shader()6733 bool vs_needs_prolog = in si_compile_tgsi_shader() local6747 if (vs_needs_prolog) { in si_compile_tgsi_shader()6778 parts + !vs_needs_prolog, in si_compile_tgsi_shader()6779 4 - !vs_needs_prolog, 0, in si_compile_tgsi_shader()6780 vs_needs_prolog ? 2 : 1); in si_compile_tgsi_shader()6811 if (es->vs_needs_prolog) { in si_compile_tgsi_shader()
2027 sel->vs_needs_prolog = sel->type == PIPE_SHADER_VERTEX && in si_create_shader_selector()