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Searched refs:vs_out_layer (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_meta_clear.c79 nir_variable *vs_out_layer = in build_color_shaders() local
82 vs_out_layer->data.location = VARYING_SLOT_LAYER; in build_color_shaders()
83 vs_out_layer->data.interpolation = INTERP_MODE_FLAT; in build_color_shaders()
88 nir_store_var(&vs_b, vs_out_layer, layer_id, 0x1); in build_color_shaders()
432 nir_variable *vs_out_layer = in build_depthstencil_shader() local
435 vs_out_layer->data.location = VARYING_SLOT_LAYER; in build_depthstencil_shader()
436 vs_out_layer->data.interpolation = INTERP_MODE_FLAT; in build_depthstencil_shader()
441 nir_store_var(&vs_b, vs_out_layer, layer_id, 0x1); in build_depthstencil_shader()
/external/mesa3d/src/gallium/drivers/r600/
Dr600_shader.h95 boolean vs_out_layer; member
Dr600_state.c2637 S_02881C_USE_VTX_RENDER_TARGET_INDX(rshader->vs_out_layer) | in r600_update_vs_state()
Devergreen_state.c3567 S_02881C_USE_VTX_RENDER_TARGET_INDX(rshader->vs_out_layer); in evergreen_update_vs_state()
Dr600_shader.c952 ctx->shader->vs_out_layer = 1; in tgsi_declaration()
2437 ctx.shader->vs_out_layer = 1; in generate_gs_copy_shader()