Searched refs:vs_slot (Results 1 – 2 of 2) sorted by relevance
129 int vs_slot; in tgsi_fetch_gs_input() local143 for (slot = 0, vs_slot = 0; slot < shader->info.num_inputs; ++slot) { in tgsi_fetch_gs_input()151 vs_slot = draw_gs_get_input_index( in tgsi_fetch_gs_input()155 if (vs_slot < 0) { in tgsi_fetch_gs_input()164 slot, vs_slot, idx); in tgsi_fetch_gs_input()165 assert(!util_is_inf_or_nan(input[vs_slot][0])); in tgsi_fetch_gs_input()166 assert(!util_is_inf_or_nan(input[vs_slot][1])); in tgsi_fetch_gs_input()167 assert(!util_is_inf_or_nan(input[vs_slot][2])); in tgsi_fetch_gs_input()168 assert(!util_is_inf_or_nan(input[vs_slot][3])); in tgsi_fetch_gs_input()170 machine->Inputs[idx].xyzw[0].f[prim_idx] = input[vs_slot][0]; in tgsi_fetch_gs_input()[all …]
635 unsigned vs_slot = locate_linkage(semantic_name, semantic_idx, &ctx->vs->info.base); in CompileGS() local637 vs_slot += VERTEX_ATTRIB_START_SLOT; in CompileGS()640 vs_slot--; in CompileGS()643 vs_slot = VERTEX_POSITION_SLOT; in CompileGS()645 STORE(C(vs_slot), vtxAttribMap, {0, slot}); in CompileGS()646 mapConstants.push_back(C(vs_slot)); in CompileGS()