Searched refs:vs_start (Results 1 – 4 of 4) sorted by relevance
125 brw->curbe.vs_start = reg; in calculate_curbe_offsets()135 brw->curbe.vs_start, in calculate_curbe_offsets()268 GLuint offset = brw->curbe.vs_start * 16; in brw_upload_constant_buffer()
102 brw->urb.vs_start = 0; in check_urb_layout()200 brw->urb.vs_start, in brw_calculate_urb_fence()
1005 GLuint vs_start; member1038 GLuint vs_start; member
2105 vs.ConstantURBEntryReadOffset = brw->curbe.vs_start * 2;