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Searched refs:vs_traits (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/xa/
Dxa_yuv.c58 unsigned vs_traits = 0, fs_traits = 0; in xa_yuv_bind_shaders() local
61 vs_traits |= VS_YUV; in xa_yuv_bind_shaders()
64 shader = xa_shaders_get(r->shaders, vs_traits, fs_traits); in xa_yuv_bind_shaders()
Dxa_composite.c330 unsigned vs_traits = 0, fs_traits = 0; in bind_shaders() local
344 vs_traits |= VS_SOLID_FILL; in bind_shaders()
351 vs_traits |= VS_COMPOSITE; in bind_shaders()
358 vs_traits |= VS_MASK; in bind_shaders()
382 shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits); in bind_shaders()
Dxa_tgsi.c262 create_vs(struct pipe_context *pipe, unsigned vs_traits) in create_vs() argument
268 boolean is_fill = (vs_traits & VS_FILL) != 0; in create_vs()
269 boolean is_composite = (vs_traits & VS_COMPOSITE) != 0; in create_vs()
270 boolean has_mask = (vs_traits & VS_MASK) != 0; in create_vs()
271 boolean is_yuv = (vs_traits & VS_YUV) != 0; in create_vs()
660 xa_shaders_get(struct xa_shaders *sc, unsigned vs_traits, unsigned fs_traits) in xa_shaders_get() argument
666 sc->vs_hash, vs_traits); in xa_shaders_get()
Dxa_context.c299 unsigned vs_traits, fs_traits; in xa_solid_prepare() local
323 vs_traits = VS_SOLID_FILL; in xa_solid_prepare()
331 shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits); in xa_solid_prepare()
Dxa_priv.h234 unsigned vs_traits, unsigned fs_traits);