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Searched refs:vs_valid_ib_parts (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderNonarrayInput.cpp200 const char* vs_valid_ib_parts[] = { m_vs_code_preamble, "#define USE_BLOCK\n", m_vs_code_body }; in iterate() local
228 shaderSourceSpecialized(m_vs_valid_ib, DE_LENGTH_OF_ARRAY(vs_valid_ib_parts), vs_valid_ib_parts); in iterate()