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Searched refs:vs_var (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cEnhancedLayoutsTests.cpp4551 const Variable& vs_var = *m_vertex.m_outputs[i]; in CloneVertexInterface() local
4552 const GLchar* prefix = GetStagePrefix(Shader::VERTEX, vs_var.m_storage); in CloneVertexInterface()
4554 cloneVariableForStage(vs_var, Shader::TESS_CTRL, prefix, varying_passthrough); in CloneVertexInterface()
4555 cloneVariableForStage(vs_var, Shader::TESS_EVAL, prefix, varying_passthrough); in CloneVertexInterface()
4556 cloneVariableForStage(vs_var, Shader::GEOMETRY, prefix, varying_passthrough); in CloneVertexInterface()
4557 cloneVariableForStage(vs_var, Shader::FRAGMENT, prefix, varying_passthrough); in CloneVertexInterface()
4563 Variable& vs_var = *m_vertex.m_uniforms[i]; in CloneVertexInterface() local
4564 const GLchar* prefix = GetStagePrefix(Shader::VERTEX, vs_var.m_storage); in CloneVertexInterface()
4566 cloneVariableForStage(vs_var, Shader::COMPUTE, prefix, varying_passthrough); in CloneVertexInterface()
4567 cloneVariableForStage(vs_var, Shader::TESS_CTRL, prefix, varying_passthrough); in CloneVertexInterface()
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