Searched refs:vtxAComps (Results 1 – 1 of 1) sorted by relevance
1044 float* const vtxAComps = &data[(triNdx+0)*numComponents]; in generateRandomPositionAttribData() local1048 const float triArea = triangleArea(Vec2(vtxAComps[0], vtxAComps[1]), in generateRandomPositionAttribData()1054 vtxAComps[2] = de::max(vtxAComps[2], z); in generateRandomPositionAttribData()