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Searched refs:vtxFragSuffix (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp3114 string vtxFragSuffix = isVertex ? "_vertex" : "_fragment"; in addShaderCompilationPerformanceCases() local
3115 string dirLightName = "directional_2_lights" + vtxFragSuffix; in addShaderCompilationPerformanceCases()
3116 string loopName = "static_loop_100_iterations" + vtxFragSuffix; in addShaderCompilationPerformanceCases()
3117 string multCase = "multiplication_100_operations" + vtxFragSuffix; in addShaderCompilationPerformanceCases()
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp3134 string vtxFragSuffix = isVertex ? "_vertex" : "_fragment"; in addShaderCompilationPerformanceCases() local
3135 string dirLightName = "directional_2_lights" + vtxFragSuffix; in addShaderCompilationPerformanceCases()
3136 string loopName = "static_loop_100_iterations" + vtxFragSuffix; in addShaderCompilationPerformanceCases()
3137 string multCase = "multiplication_100_operations" + vtxFragSuffix; in addShaderCompilationPerformanceCases()