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Searched refs:vtx_id (Results 1 – 3 of 3) sorted by relevance

/external/eigen/unsupported/test/
Dopenglsupport.cpp75 GLint vtx_id = glCreateShader(GL_VERTEX_SHADER); in createShader() local
79 glShaderSource(vtx_id, 1, &vtx, 0); in createShader()
80 glCompileShader(vtx_id); in createShader()
81 glGetShaderiv(vtx_id,GL_COMPILE_STATUS,&ok); in createShader()
95 glAttachShader(prg_id, vtx_id); in createShader()
/external/mesa3d/src/gallium/drivers/r600/
Devergreen_compute.c905 unsigned vtx_id = 4 + i; in evergreen_set_compute_resources() local
919 evergreen_cs_set_vertex_buffer(rctx, vtx_id, in evergreen_set_compute_resources()
Dr600_shader.c1548 unsigned vtx_id = src->Dimension.Index; in fetch_gs_input() local
1549 int offset_reg = ctx->gs_rotated_input[vtx_id / 3]; in fetch_gs_input()
1550 int offset_chan = vtx_id % 3; in fetch_gs_input()